Fortunately the research doesn't need to be redone. I spent a decent amount of time in the first world and now I'm rushing more or less to 10th because I vaguely remembering hearing something happens. Then I might settle down, although I'll be pretty OP (I kind of am now, some more points in to ship to ship combat for the final battle I think is all that is needed to just rush straight thru)
Main issues I have after 120+ hours: Badly needed:
- character stats screen, especially the bonuses we've collected for magazines - like they could be doing nothing and we'd never know lol, do they stack over multiple NG+?
- some way to manage what materials we are tracking - it's absurd right now like do I need Titanium still? Do I need 1 or 10? Have no way of knowing (might have to start using notepad or something) Bonus points for including the item and upgrade that I want to craft
Nice to have:
- a list of fast travel points would be nice
- catalogue of visited systems and what resources are there (even if it's only for surveyed resources)
Bethesda: Thank you to more than 10 million Starfield explorers for creating the biggest launch in Bethesda history
Bethesda: Thank you to more than 10 million Starfield explorers for creating the biggest launch in Bethesda history
Up to 87 hours warts and all. Have played through some great quests. Also found plenty of bugs and annoyances, but overall it's great. The random procedural quests are a nice addition, a call back to Daggerfall. The space combat is an ok addition. Bases are the big waste of time here, but you don't really need to do one. There are lots of nice shoutouts to your character after doing certains quests, including NG+. (Few things that don't make sense, and they could've pushed it farther -
So they're all running around in Edgar suits?