Panties

joined 2 years ago
[–] [email protected] 2 points 11 hours ago

I wish I had discovered it sooner. I work with a couple mechanical engineers and it feels like they come up with this sort of things daily

[–] [email protected] 2 points 3 days ago

Ah it seems that I misunderstood the image you provided. I have the outer thumb keys mapped to keys I don't often use (GUI and Alt) so I'm okay with them.

Maybe try looking at all the builds people share on kbd.news? I've also heard that it's not super difficult to modify open source designs and order the PCBs yourself, but I haven't tried it.

Hope you can find something that works for you

[–] [email protected] 2 points 3 days ago (2 children)

I use a cantor keyboard daily and I love it, it looks like it fits your description quite well. There are a lot of vendors, I got mine from https://42keebs.eu/shop/kits/pro-micro-based/cantor-pro-lp-40-low-profile-hotswap-split-ergo-kit/

[–] [email protected] 3 points 3 days ago

Yes exactly! I'm one of those people who can't help lowering the difficulty given the choice, even though I know I'll enjoy the game more if I keep at it, but that's a me problem. I prefer games with a good normal mode and more organic difficulty settings, but I certainly don't think that's what every game should be like

[–] [email protected] 2 points 6 days ago

I scored 8 out of 10! Can you tell a coder from a cannibal? 💻🔪 https://vole.wtf/coder-serial-killer-quiz/

[–] [email protected] 3 points 1 week ago (1 children)

Iirc the admins are burnt out

[–] [email protected] 3 points 1 week ago (1 children)

Those are extrusion widths, looks like they're using the .2mm height profile

[–] [email protected] 5 points 1 week ago* (last edited 1 week ago)

I'm not sure if Rollerdrome might be your thing, but I enjoyed it. You play as a girl competing in a roller-skating death arena. It's a bit like Tony hawk games, but combat plays a huge role, it's very satisfying and it's very well integrated with the rollerskating. I really enjoyed the first ten or so scenarios, but I'm not so good at score based games so I never finished it.

[–] [email protected] 4 points 1 week ago (2 children)

I've very recently started using Bookwyrm to track this books I'm reading, I've missed this functionality since I quit Goodreads back when Amazon bought it. But I'm not quite sure what I read before I started tracking...

Here are my highlights of (probably) this past six months:

DCC, this inevitable ruin. Fantastic book, Jeff Hayes is awesome. Don't want to accidentally give spoilers since others are on previous books.

Temeraire, Empire of Ivory. Story about Will and his dragon companion Temeraire. The author is very good at building worlds where the characters have a different way of thinking than an average modern reader, and it's definitely the case here. Will is a dedicated army officer and a proper old-fashioned gentleman. This does often leads to to some limitations in his worldview, such as judging people on their manners. But he is also kind, moral and willing to be proven wrong. And in this book we finally get POV from Temeraire, who's loyal, smart and sometimes naive. It's hard to explain but I really enjoy these books.

Emily Wilde's Encyclopedia of Fairies. It's a world where fairies and their world are real, strange, dangerous and fascinating. our protagonist is a leading scholar in dryadology, she goes around charming /saving/defeating fairies and humans with the power of academic research and bravery 😂

[–] [email protected] 19 points 2 weeks ago (1 children)

I think that's Munich

[–] [email protected] 4 points 2 weeks ago* (last edited 2 weeks ago)

For me it's about finding a situation that seems impossible at first, then eventually beating it by learning the enemy (both the actual enemies and the environment) and getting better myself.

That doesn't just include bosses, level design is a big part of it too, and it's what I enjoy (and sometimes detest) the most about souls games.

Edit: forgot the question I was answering, lol. Difficulty is an essential part of my experience, but more as a method and not the goal. It creates tension, keeps me focused, makes me notice things that I would have missed otherwise, and gives that great feeling of winning against the impossible.

 

I learned about postmark games a couple years ago, found the print and play format quite interesting and wanted to try something. But it looks like all their games are competitive, which I often don't enjoy.

Mostly I really like talking about the game while playing, so I wouldn't mind a game that's mostly luck-based or where there's little player interaction.

Please recommend me some print-and-play games if possible! I'd love to know if any other publishers do this too

 

I really liked the Black Magician trilogy. I'd love to read more books that have 'evil' magic as a major component of the plot, preferably with some kind of trope subversion.

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