NoxiousPluK

joined 2 years ago
MODERATOR OF
[–] NoxiousPluK@lemmy.blahaj.zone 1 points 2 years ago (3 children)

I figured with how splintered a federated service can become, it might be essential to start a list like this. Feel free to suggest any others you find relevant!

[–] NoxiousPluK@lemmy.blahaj.zone 0 points 2 years ago (2 children)

Thanks! Perfect; I plan to use it ASAP!

I've started https://lemmy.blahaj.zone/c/gamedev (!gamedev@lemmy.blahaj.zone) and it had a much larger influx of members already than I expected. Very nice :)

[–] NoxiousPluK@lemmy.blahaj.zone 0 points 2 years ago (1 children)

I really hope this 'issue' gets clarified/fixed at a higher level at some point, because it do be a little confusing :)

[–] NoxiousPluK@lemmy.blahaj.zone 0 points 2 years ago (4 children)

Yea agreed, please let me know if you find something! Thanks and good luck!

[–] NoxiousPluK@lemmy.blahaj.zone 0 points 2 years ago (6 children)

I've been told that Redact is good, but haven't used it myself yet

[–] NoxiousPluK@lemmy.blahaj.zone 2 points 2 years ago* (last edited 2 years ago)

and horror is a very comforting genre

We are very different people 😀

I do all of my games as open source projects under the GPL 3 license

That is so amazing, thank you. Really cool

Hoping I can publish on Steam

I have not published something on Steam myself yet, but I've paid the publishing fee ($100) for a game I'm working on yet, so I can test all the Steam API integration and easily update the game for the few people that help me test. The process seems very straight-forward.

Ooooh I love the idea of a noir detective game with space elements.

[–] NoxiousPluK@lemmy.blahaj.zone 1 points 2 years ago (1 children)

Haha my bad. It is also still quite vague in some parts, and I don't want to pin myself too hard yet :D

But I'm very inspired by games like RimWorld, Factorio and the Shadowrun Returns series, but also games like Hacknet, Sheltered, Zachtronics games and even elements from Rust and Vampire Survivors lol.

Listing them like that makes zero sense, but from some games it's the specific artstyle or a GUI component, from others its the interaction or gameplay loop. I hope I can mix it together to something unique that will stand out as its own thing.

[–] NoxiousPluK@lemmy.blahaj.zone 2 points 2 years ago (3 children)

Thread is totally fine! Thanks! :D

I'm currently writing my own semi-engineless game (I don’t want to say that I’m building my own engine, but I do have some reusability for my own sake) while figuring out SDL2. Not enough defined of the game yet since I'm still learning where to go while working on the tech stack, but I have some ideas inspired by various games to create an unique mix. Will absolutely show it off when I have something to share.

[–] NoxiousPluK@lemmy.blahaj.zone 0 points 2 years ago (2 children)

Awesome; I come from business software in C# and with all the people here using Godot I think I should give it a new go some day.

[–] NoxiousPluK@lemmy.blahaj.zone 2 points 2 years ago (2 children)

!gamedev@lemmy.blahaj.zone now with proper link :) Tried linking it on mobile using the new Mlem iOS app and managed to crash it. :D

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