Thanks for that! I put it on my wishlist so I can grab it with the next sale.
Maestro
Yes, this is what meant. That would be great.
I would love an RPG where time actually matters. If some NPC tells you to meet him under that tree tonight, and you're not there, he should get mad and refuse to help you. And if a mission is urgent, there should be consequences if you go off doing something else, maybe even failing the mission. It would be awesome if there are multiple missions but you only have time for one or two.
Related, how about no radar and mission markers? So if you get directions, you actually need to follow them. And you need to actually explore instead of simply following a quest marker with half an eye on a minimap. IIRC one of the early Elder Scrolls did this?
Cheap to make, so large profit margins
Yup, I remember that 😄
43 years old here. I can still hear it. I think I put about 10-15 chargers in the bin because of the noise. I also really hate those anti-mosquito ultrasone emittors people put in their yards. I can hear them whenever I walk around the neighborhood.
I got that. Too bad those 17th century misogynists didn't
Nah, just get a woman to sing instead.
I just feed my cats wet food in the evening instead of in the morning. Problem solved!
I spent about the same on a couple of stash tabs during a sale. I don't regret it. The game gave me a couple of hundred hours of fun. That's more than most games
Belgium should be an even darker shade of red. Everytime I go there the driving is awful. You sknow the second you crossed the border. It's ridiculous.
So this?