LostInSpaaaace

joined 2 years ago
[–] LostInSpaaaace@beehaw.org 7 points 2 years ago (1 children)

They're trying to turn into right wing TikTok.

[–] LostInSpaaaace@beehaw.org 6 points 2 years ago (1 children)

How have you changed since you initially posted this? Has life been different?

[–] LostInSpaaaace@beehaw.org 5 points 2 years ago

Deny, deny, deny.

[–] LostInSpaaaace@beehaw.org 6 points 2 years ago (1 children)

Silt Striders are really big.

[–] LostInSpaaaace@beehaw.org 3 points 2 years ago

Bioshock. Too many biogames.

[–] LostInSpaaaace@beehaw.org 1 points 2 years ago (3 children)
[–] LostInSpaaaace@beehaw.org 7 points 2 years ago

You're processor will start glowing a silver hue and you'll feel the heat in your seat.

[–] LostInSpaaaace@beehaw.org 1 points 2 years ago

It's still a ton of fun to play, and it's really low stress for a 4x game. Plenty of time to plan and strategize. They had re-released the original as an iphone game about a decade ago, but it wasn't the same.

[–] LostInSpaaaace@beehaw.org 7 points 2 years ago

You can't mess with perfection. Chrono Trigger is still amazing.

[–] LostInSpaaaace@beehaw.org 3 points 2 years ago (2 children)

There was a dos 4x game by logic factory called Ascendency. It was similar to Stellaris but more turn based and has a much more manageable interface. I really enjoyed the game mechanics and game races, which were all very unique. Id love to see it rebooted, but at least I can still play the original on dosbox.

[–] LostInSpaaaace@beehaw.org 1 points 2 years ago (1 children)

Sounds like you had a beautiful morning so far.

1
How do you Haiku? (beehaw.org)
submitted 2 years ago* (last edited 2 years ago) by LostInSpaaaace@beehaw.org to c/writing@beehaw.org
 

Share a haiku about your day!

A moment of peace,

That's all that I'm asking for,

Please go to bed now.

[–] LostInSpaaaace@beehaw.org 1 points 2 years ago

I always find massive fan projects like this fascinating. You're putting all the effort it would take to create a brand new game and releasing thousands upon thousands of hours of work with no way to recoup your time or money spent. It's hilariously a true love letter to Bethesda and the world they created while also making them look bad for having not released ES VI in the time it took a homebrew team to completely make an ES game.

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