Goddamn that's a good choice.
Ketram
Yeah I immediately went and read the rules, very nice. It's annoyingly hard to get a place to camp for a couple days near me and it's fun to test out my new hiking gear. Thank you!
Wait this is actually true? I always felt like it changes from forest to forest, and I usually avoid anywhere it doesn't explicitly say so. Gotta do some more research I guess.
Same, also on connect and sadly loop videos don't play in app. Have to open it in Firefox.
Don't want any of these, but thank you for giving stuff out for the Holidays! I hope everyone has a great week and an awesome new year ☺️
Thank you for posting! It was a lot of fun to see these posts in my feed and they always brightened my day. LLAP as well!
Yeah it's insanely hard. Played through the game a dozen times and it's one of the few bosses I still walk into the arena and think "welp, time to die." So you are 100% not alone, summons make him even more unpredictable and he can just turn around and delete you.
I'm in this picture and I don't like it :(
I can get that. I do get claustrophobic IRL but luckily it doesn't really equate to games, unlike my thalassophobia. I was just happy it was sand and not water
I can handle everything but dark bramble, giants deep and just...anything with open space. I did almost everything on the sand twins tho! That wasn't too bad at all.
Yep. As far as I know there isn't even anything dangerous on it but it's such nightmare energy for me that I will literally run out of the room like a child.
Also, I found that space feels eerily like underwater for me mentally. Fucking terrifying
If you enjoy Slay the Spire and are interested in more rogue like deckbuilders, I'm a big fan of Griftlands.
It's pretty small in scope but it has some fun ideas and three base characters/decks with their own stories you follow. It does have some meta-progression if you care about that. I find making builds in it really fun and it's incredibly satisfying to see a deck come together and just destroy everything in your path.