JakenVeina

joined 2 years ago
[–] [email protected] 1 points 4 months ago

Not yet, but I've only played 3 sessions since they came out. I suspect when I do have an opportunity to use them for debugging something, the 1-minute sampling window will limit their usefulness.

[–] [email protected] 20 points 4 months ago* (last edited 4 months ago)
[–] [email protected] 9 points 4 months ago

More proof that tape drives aren't going anywhere, despite what Elon thinks.

[–] [email protected] 2 points 4 months ago

Outshining JS in the backend is not an achievement.

[–] [email protected] 17 points 4 months ago (1 children)
[–] [email protected] 5 points 4 months ago

He can definitely ignore it, though.

[–] [email protected] 11 points 4 months ago (2 children)

So, The Intercept knows when Trump will die? Cause that's the only way he'll be leaving office.

[–] [email protected] 21 points 4 months ago (1 children)

Gotta figure he's considered that possibility. Imprisonment of an elected federal official would be distinctly tougher for Trump to just shrug off.

[–] [email protected] 6 points 4 months ago
[–] [email protected] 2 points 4 months ago

Also depends how much presence you have on social media, and how public you are avout your political opinions there.

[–] [email protected] 1 points 4 months ago (1 children)

Don't worry, they'll be back. The big hiatus is due to me not having an assembled computer. We had the floor in the office resurfaced and re-sealed. I quite literally just finished moving the desk back into the room, so I'm planning to have most of the room re-assembled tonight.

[–] [email protected] 1 points 4 months ago (1 children)

Wouldn't be the one where Lrrr and Nd'Nd break up for s bit, woul it?

 

Mines are connected up, and the whole factory is online.

Now, I'm exhausted, and going to bed early.

25
submitted 9 months ago* (last edited 9 months ago) by [email protected] to c/[email protected]
 

Started getting an error "Posts failed loading, retry" whenever Jerboa attempts to load more posts from the "All" feed. This does not seem to happen when viewing specific community feeds. Refreshing the entire feed still works just fine, and produces new posts. I swapped to a couple other instances, such as lemmy.world, and did not get the same behavior. This just started yesterday, 2024-11-17.

I'd upload an image, but image uploads are also broken, have been for a few days.

UPDATE: Seems to be fixed, at the moment.

 

More progress. Need maybe another 30 minutes to get the Coal and Sulfur lines routed in and powered up, and that'll be everything needed to power up. But, alas, it's bed time.

 

Today starts the replacement for this here Nobelisk factory.

That also means tearing down my SAM production...

...because I can't NOT run the tubeway under the arch. C'mon. Hopefully I have enough of a backlog of SAM built up to last a while, cause I'm not actually going to rebuild this until I get Manufacturers unlocked, and can make SAM Fluctuators.

So, I wanted to do something other than just splitting up the factory into big lines of the same machines, making one item each, and I spotted the opportunity here. The planning for this factory called for exactly 12 Assemblers for Nobelisk, and exactly 12 Constructors for Steel Pipe. Also, 6 Assemblers for Fine Black Powder. So, I prototyped a factory floor with 2 Nobelisk Assemblers, and everything needed to feed them from raw resources, all in one.

Then I can just duplicate that 6 times. Unfortunately, this floor plan was too large to fit in the Small Blueprint Designer, which is all I've got at the moment.

Finally, I made a rough layout for routing Coal and Sulfur to the factory.

 

Was originally going for a sort of "winged" building design, like the last one, but as I built it all out, it ended up working better to actually just separate the 3 wings into 3 tightly-packed buildings.

I like how the interconnections for the buildings, and separate floors, came out.

Good for 3/min AI Limiter and 40/min Quickwire, at the moment. Will scale up to 60/min and 800/min, at endgame.

 

Next up is Cateriumworks, I.E. Quickwire and AI Limiters.

To replace this temp factory.

Basic factory floors actually went pretty darn quick.

A little scaffolding for power, and some catwalks to clarify the ceiling height, and I was able to bring this one fully online and functional.

Also got a bunch more of the tubeway laid out. With this, I actually have a full loop around the plains.

 

Steelworks is done.

Ultimately, we get 17.233/min of Steel Beam and Steel Pipe, and 4/min of Encased Industrial Beam. With the ability to scale up to 344.66/min and 80/min, respectively, at endgame.

 

Quite literally the only thing I got done today was taming this little guy (worth).

Today was my first full day back at work, after being sick for over a week (still recovering, actually), and I crashed HARD afterwards.

 

Steel factory is now fully functional! All that's left is cosmetics.

Now, I know some of y'all have been asking for spaghetti, soo.....

 

Built out the next 3 wings of the facility. Next step will be the central area, where all the interesting beltwork and sinking/depot-ing will happen.

Steel Pipe + Iron Pipe

Steel Beam

Encased Industrial Pipe

 

Progress on the steel factory, tonight.

First step was the foundry wing, making Iron Alloy Ingot and Solid Steel Ingot. With some trickery to avoid needing to balance the intermediate Iron Ingot product across 3 belts, before sending it to Steel and Iron Pipe.

Moving on to the Concrete wing...

Much simpler, but still a little tricky in that I'm building around one miner, providing half of the limestone, and the other half will be shipped in from outside the facility.

I'm also not sure if I'll be keeping the holes in the roof for the Miners. Or maybe just decorating them, somehow. I think they're too plain, at the moment.

 

My wife finished cleaning up the ground floor, so this factory is pretty much done. Only thing left will be to fit some truck stations in, eventually.

Me, I got the majority of the steel lines COMPLETELY done. Only 3 segments remain...

The segment coming from this copper mine, the segment you can see up ahead where all the ore lines come together, and enter the smeltery, and one more off-screen, that connects the smeltery to the main factory.

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