IncrementalSocialBot

joined 2 years ago
 

hope it's alright to post it here, I made a quick doodle of my fav girlies from my latest idle obsession :)

x-posted from /r/incremental_games by /u/disp_trsh

 

A new version of Idle Armada has just released! Now with Android Google Play Cloud save support -- it's a premium idle game with long progression, NO ads, and NO in-app-purchases.

Steam (Windows/Mac/Linux): https://store.steampowered.com/app/1408060/Idle_Armada/

Android: https://play.google.com/store/apps/details?id=com.musicalbox.idle.armada

Watch your pixelated sci-fi fleet battle in real-time. Build up your economy, upgrade your ships, and collect a variety of loot from dead enemy ships to assist your ships in battle! Balance your resources, grow your fleet, collect items for permanent bonuses.

Then, prestige into a multi-layered 'job' system, where each job has different specializations, and offers unique prestige bonuses that in turn benefit ALL jobs!

How many jobs can you master? What level can you attain?

* 190 Prestige Bonuses Spread Across 11 Jobs.

* 16 Ship Types.

* 41 Building Types.

* 36 Collectible Items.

* 12 'Insight' Upgrades'.

* 5 'Science' Upgrades'.

x-posted from /r/incremental_games by /u/corfe83

 
 

You'd lose your day job from spending all your time on cryptocurrency and at some point your computer would overheat and you'd burn your house down. Very smart, funny text. That's all I remember.

x-posted from /r/incremental_games by /u/lucidiferous

 

Steam: https://store.steampowered.com/app/2658030/Clicker_Arena/ (Next Fest demo is live!)

Hey r/incremental_games, I've been working for 3 years on an experimental Idle game + Roguelike fusion. I got the idea while playing idle games like Cookie Clicker and Clicker Heroes (yes, I know they're old, but I was on a nostalgia kick). They're great fun, but I always wanted them to be more like "real" games: with graphics, deeper gameplay, choice, and consequences. 3 years later, I'm here to share the result: Clicker Arena.

Play as a team of heroes battling it out in the arena for triumph and glory. Manage every aspect of the battle, from your heroes to the enemies they take on. Draw from a deck of cards, that you build, to find gear and treasure. Define your own play style with unique classes and deck-building synergies. Discover game-changing artifacts. Every run is unique, and the final boss is a real doozy.

This game is now being published by Freedom Games. They discovered it from obscurity (I don't do much promotion) and they thought it was great fun.

Clicker Arena is in Steam Next Fest and will be releasing soon after. The Next Fest demo is already live and you can go try it out right now! The demo is based on the full version of the game. There have been many changes since the beta, so even if you've played that before please give the demo a try.

Please note that this game is paced for and best played actively. Your first run will be slower and some AFK is expected, but the game will kick into high gear once you unlock the Training Hall and get your first class (2nd unlock). There is a 10 minute AFK timer. I know that sounds laughable, but the game follows the Roguelike run-based design and each complete run is ~40 minutes in length.

Finally, I wanted to close by thanking this community. Your feedback on the beta I posted previously has been invaluable and the game is better for it.

x-posted from /r/incremental_games by /u/JamesSun_

 

x-posted from /r/incremental_games by /u/insraq

 

x-posted from /r/incremental_games by /u/ByerN

 

Hey all!
I'm a hobby game dev and long time sub lurker who finally decided to make my own incremental game: Unlawful Reign. I had this idea for a while and wanted to make a truly incremental game rather than simply another idle game. There is no idling, you cannot progress unless you play! The game is in very early stages and I'm sharing it now more as a prototype to see if people are interested in this kind of gameplay or not.

Link to the game: https://dainty-horse-1b0c9c.netlify.app/
(I'm using a free development hosting service so excuse the weird url for now)

About the game:
Start off as a petty criminal, only being able to pickpocket, and eventually earn money, notoriety, and more, to unlock upgrades, new crimes, start your own gang, etc. I have a lot of future plans for this game so if you enjoy it, do let me know so I can keep developing it.

Note before you play:
- The furthest point you can reach is >!"Pirating"!<. You'll know when you're reaching the end when you start running out of new upgrades to buy.
- Currently, the game is saved only locally every turn (in game day)

x-posted from /r/incremental_games by /u/UnlawfulReign

 

This thread is meant for discussing any incremental games you might be playing and your progress in it so far.

Explain briefly why you think the game is awesome, and get extra hugs from Shino for including a link. You can use the comment chains to discuss your feedback on the recommended games.

Tell us about the new untapped dopamine sources you've unearthed this week!

Previous recommendation threads

x-posted from /r/incremental_games by /u/AutoModerator

 

I have a few ideas of how it could be done, but I want to hear from others how they have done it

x-posted from /r/incremental_games by /u/klaus666

 

https://ducdat0507.github.io/infinite-bsim/

found this one browsing on galaxy yesterday. I'm using an autoclicker for it but it has pretty solid gameplay and stuff to do.

x-posted from /r/incremental_games by /u/PorCacow

 

A game about pressing buttons and watching numbers go up.

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