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It's unsurprising, particularly the lateral move to DECA Games. It was an easy target for Embraced to cut costs, plus their last game was cancelled before release (Magic: Legends). It seems like the Cryptic engine would require a large investment to be used for new games, but I might be wrong.
Still frustrating, I'm certain those devs didn't deserve to be laid off. Seems they cut senior devs too.
Eh, pas les petites tortillas "traditionnelles" au maïs.
Good idea, I'll put it right by "Time Person of the Year 2006"!