EremesZorn
I play an Oathbreaker Paladin and I have never had this problem. Usually, I'm the one shoving things to their death if I absolutely must.
So, your positioning needs reconsidering, or you need to use your tank/STR character to force an opening so you can relocate. OR you're just really unlucky.
From my perspective, if you're falling to your death that much, it's more likely you either like standing on cliffs or you're trying to make excessive use of High Ground attack bonus, which IMO isn't enough to justify me wasting a move turn repositioning and setting myself up for a potential fall.
By all accounts, this is not a bug, nor is it a problem if you adapt your strategy to prevent such a thing.
And there it is. That's the problem with the sort of naive idealists that frequent communities like this, fuck_cars, etc.
Their concerns are valid but their own ideas for how the world should work, how the problems should be solved are just as dangerous as the root of the problem. Maybe even moreso, in some cases.
Eh, not bad I guess. I'm laid off for a few days (can't pave in the rain) so I'll have to collect a week of unemployment, but on the other hand it gives me time to get some things done around the apartment and see some friends that live nearby.
Other than that, trying to play Armored Core VI without getting frustrated with the difficulty, and eagerly awaiting Starfield's early release on Labor Day weekend.
Probably Mario on the first NES system. Then I got a Genesis, and I was constantly playing a little-known number called Ranger-X. THAT game was Dark Souls-hard.