And many people were too lazy to go vote.
EnigmaNL
Freelancer just nailed everything. The looks, the sounds, the world, and the story/atmosphere. On top of that it was great fun in multiplayer.
It wasn't very realistic but it didn't need to be. It was fun and easy to play. It also wasn't filled with overly complicated crafting systems or complex economy simulations.
That's one thing I really dislike about many modern games, why do they always need to have a crafting system? Take Elite Dangerous, a game I really love, even that has crafting in the form of Engineering. It's just too much hassle and it takes away the fun for me. It feels like a job.
Even on PC it was crap though. Not only was it extremely buggy but also poorly optimized. Low and unstable FPS even on my NVIDIA 3090 / Ryzen 5900X rig. It took several patches (and over a year) for performance to get better.
The game shouldn't have been a PC exclusive, it should have been delayed by a year or two (and not released on older consoles at all).
Sonarr + Radarr + Plex + Sabnzbd