Die4Ever

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[–] [email protected] 2 points 12 hours ago

Actually idk how the animations work in this game, but temporal stability of the vectors would probably be a huge problem. Everything would jiggle as points move from one pixel to the next which would be a big jump.

[–] [email protected] 2 points 12 hours ago

That probably would be possible, but it might not look good. The biggest issue would be single-pixel details, they'd just end up as large squares and maybe look out of place when everything else is high res and smooth. You would get similar issues with any shape that has few pixels, your results might be overly smooth or boxy.

[–] [email protected] 1 points 13 hours ago

Today is Group A with Cure, Percival, Spirit, and Byun.

 
[–] [email protected] 3 points 1 day ago* (last edited 1 day ago) (1 children)

Good idea!

I feel like 12 hours is probably overkill, even 1 hour will be overkill for smaller communities

But IDK I'm not big on scrolling pages and pages of all/new

[–] [email protected] 2 points 1 day ago

Relatively stable? I've seen some complaints, so I haven't done the update yet. But Google considers it to be stable lol.

[–] [email protected] 3 points 1 day ago (2 children)

and off topic, but why the hell do the SA2 treasure hunting stages only do radar for the "next piece"?? SA1 has the radar active for all 3 pieces, so there's way less back and forth

[–] [email protected] 14 points 1 day ago (8 children)

Sonic Adventure 1. I love the hub worlds and how the stories of the different characters intertwine in the shared areas. And I love the variety of characters and being able to freely choose which one to advance (unlike Sonic Adventure 2...)

[–] [email protected] 2 points 2 days ago* (last edited 2 days ago)

the Peertube federation works really well now, I copy-pasted a bunch of video links into my search bar and it pulled them all no problem

https://lemmy.mods4ever.com/c/[email protected] (Lemmy was forcing the link to stay local when clicked, so you gotta copy-paste to see how it looks on that instance) (if you want to follow: [email protected] )

[–] [email protected] 1 points 3 days ago* (last edited 3 days ago)
[–] [email protected] 5 points 4 days ago

Happy to see Peertube federation is fixed

 

Sorry for repost, I love this meme too much.

For reference: https://www.youtube.com/watch?v=G2s0RPrdB_8

2
submitted 6 days ago* (last edited 6 days ago) by [email protected] to c/[email protected]
 

Stream: https://www.sooplive.com/gslenglish

Tonight's group is starting with Rogue vs Gumiho, and then Maru vs Solar.

Tomorrow's group is starting with herO vs Zoun, and then Bunny vs Classic.

Take note of the earlier starting time for the final day, 1.5 hours earlier than the other days.

TL's preview article for Group A: https://tl.net/forum/starcraft-2/640078-code-s-ro8-preview-rogue-gumiho-solar-maru

Results and info: https://liquipedia.net/starcraft2/Global_StarCraft_II_League/2025/Season_2#Group_Stage_2

Youtube: https://www.youtube.com/playlist?list=PLo2fPnM8EiQzyYcZlnElyHG8ugJBdDMdr

 

It's been seven months since the first few qdEngine games were supported. After further work on the engine and playtesting, we are pleased to announce support for the remaining games:

  • Little Longnose (Russian: Карлик Нос, Lithuanian: Nykštukas Nosis)
  • Pilot Brothers 3: Back Side of the Earth (Russian: Братья Пилоты. Обратная сторона Земли)
  • Pilot Brothers 3D. The Case of Garden Pests (Russian: Братья Пилоты 3D. Дело об Огородных вредителях)
  • Pilot Brothers 3D-2. Kennel Club Secrets (Russian: Братья Пилоты 3D-2. Тайны Клуба Собаководов)
  • Features of National Fishing (Russian: Особенности национальной рыбалки)
  • Mom Don't Worry (Russian: Мама, не горюй)
  • Dog-n-cat: In the Footsteps of Unprecedented Beasts (Russian: Агентство "КотоПес": По следам невиданных зверей)
  • Dog-n-cat: Island of Dr Ratiarty (Russian: Агентство "КотоПес": Остров доктора Крысарди)

To play the games, you will need a daily development build. If you encounter any issues, please submit the bug reports to our issue tracker.

We are also still looking for a Lithuanian copy of the Little Longnose game (Nykštukas Nosis). If you have a copy or know where to obtain one, it would be greatly appreciated by the team.

Little Longnose

Dog-n-cat: In the Footsteps of Unprecedented Beasts

Pilot Brothers 3D. The Case of Garden Pests

Pilot Brothers 3: Back Side of the Earth

[–] [email protected] 8 points 1 week ago* (last edited 1 week ago) (1 children)

I remember they had a blog post about this. A big source of confusion is that Uber already had this feature on their notifications so a lot of people thought this feature existed already. But it turns out Uber had to do a lot of custom work to do it in their app, and now Android has made it an easier and standardized API.

EDIT: https://www.androidauthority.com/android-16-live-notifications-3518375/

If this doesn’t sound like anything new to you, I don’t blame you. After all, rideshare apps like Uber have already been showing notifications like this for years now. Uber had to do a lot of custom stuff to make its notifications look like that on Android, though. Google has basically created a standardized version of what Uber’s been doing. With the new progress-centric notifications in Android 16, any app can create notifications like Uber.

 

26 Mixes for Cash was released in 2003, but this song is from "Never Mind The Distortion" from 1994. I think 26 Mixes for Cash is a really underrated release!

 

A new world record!

He'll be playing in Bingothon on June 15th: https://oengus.io/marathon/bingos25/schedule/schedule#run-46178

13 is the most anyone has done in an hour, and we use the time of the last bingo finish as a tie breaker but this run didn't need that.

He played with some Halloween features enabled (notably, zombies and Mr. H)

cross-posted from: [email protected] | https://retrolemmy.com/post/19759580

 

A new world record!

He'll be playing in Bingothon on June 15th: https://oengus.io/marathon/bingos25/schedule/schedule#run-46178

13 is the most anyone has done in an hour, and we use the time of the last bingo finish as a tie breaker but this run didn't need that.

He played with some Halloween features enabled (notably, zombies and Mr. H)

4
submitted 1 week ago* (last edited 1 week ago) by [email protected] to c/[email protected]
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