Die4Ever

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This was streamed live before but unfortunately had audio issues. This version of the video has fixed audio.

 

Download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically. We also support Revision, GMDX, HX, and Vanilla? Madder.

Trailers

Click to show trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here's the trailer for our Halloween modes!

Halloween Trailer

Here's the trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

WaltonWare Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

New Game Modes

  • Mr. Page's Mean Bingo Machine: A new mode where you play through the whole game, but must complete a set number of bingo lines before being allowed to progress to the next mission. Once you get to the next mission, you are given a new bingo board!
    • Special handling for Anna and Walt in Mean Bingo Machine
      • Since they can be difficult to avoid killing, they needed special care to reduce impossible bingo goals on future mission bingo boards
      • 50% chance for Anna to be deleted from Mission 4, and Walt from Mission 14, so the bingo goals to kill them on a future board would always be possible
      • The other 50% chance leaves them but bans the goal from appearing on the future bingo boards
  • One Item Mode: Our new dumbest game mode! All items in a map will be replaced with a single type of item (eg. all flares, all biocells, or all beers)

Major Changes

  • Give the security computer in Mission 5 MJ12 Lab with Paul's camera the special computer skin, since it reveals Paul's randomized location
  • Aug Canisters now show the aug location in the description and also show the stats and description of the augs contained within
  • Augs can now receive randomized slots (so speed can be an eye aug)
    • On NG+, augs are first removed based on newly assigned slots, then more get removed only if you didn't lose enough already
    • Setting is a % chance for each aug to be assigned a new random slot (100% means all augs will have a randomly assigned slot, 50% means half will retain their original slot)
  • Deus Ex: Revision support is massively improved as a whole (see below)
  • Fixed issue with bingo goal scaling when changing Bingo Duration in the Advanced Settings
  • Many fixes for bingo goals and mid-mission starts

Major Deus Ex: Revision Changes

  • Music Randomization is now supported for the Revision and PS2 soundtracks!
  • Added "Goal Locations" button to Revision goals screen
  • Hacking Computers in Revision now uses energy (and has the Use Biocell button)
  • Fixed Zombie respawning for Revision-modified MJ12 Troops
  • Fixed Datacubes not being shuffled in Revision
  • Datacubes now have defined rules in Revision (should ensure datacubes are shuffled into "safe" locations before the location they're needed)
  • Area 51 Bunker vent entrance is now harder, like in Vanilla Randomizer:
    • The door on the top of the vent is locked
    • The password on the security computer has been changed (and a datacube added with the password)
    • The elevator starts at the bottom
    • The elevator call button has been replaced with a keypad (and a datacube added with the code)
    • Many goal randomization changes for Revision

And much more! See the full change log here!

Download from Mods4Ever.com.

 

Animatronic skeletons make jokes and sing Skeletons in my Closet from The 7th Guest soundtrack!

 

The soundtracks to the seminal CD-ROM titles "The 7th Guest" and "The 11th Hour" by George "The Fat Man" Sanger, reimagined as industrial rock. A project over 2 years in the making, made with the full support of The Fat Man himself, and appreciative nods from the founders of Trilobyte Games, Graeme Devine and Rob Landeros. Featuring album artwork by Trilobyte's original 3D artist Rob Stein III (RIP).

Free download on Bandcamp: https://error47.bandcamp.com/album/soups-on-selections-from-staufs-infernal-jukebox

YouTube: https://www.youtube.com/watch?v=X3021sM-1lY&ab_channel=Error47

Listen on Spotify: https://open.spotify.com/album/6i414HkXlPmgZD2rRV2qwv

Listen to the original soundtracks on The Fat Man and Team Fat's Bandcamp page: https://thefatmanandteamfat.bandcamp.com/

 

Download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.

If you're having an issue with the installer program: Manual Installation Instructions for Vanilla, Lay D Denton, GMDX, Revision, HX co-op, and Vanilla? Madder.

Trailers

Seven days until Halloween! Here's the trailer for our new Halloween modes!

Halloween Trailer

Click to show trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here's the trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

WaltonWare Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

  • We've seen some confusion with Limited Fixed Saves. When you have a Memory Containment Unit in your inventory (or 2 for the new Extreme version) you only need to have the box highlight on the computer and then you can use the normal Save Game menu or Quicksave button. The only freebie autosave you get is at the very start of the game. Make sure to save before going to Battery Park! Sometimes you might want to backtrack to save. Remember that if you die not all is lost, because you now have a better plan!

Changes

  • Fixed Mr. H from counting in the M04 raid enemy counter
  • Fixed zombie Howards preventing Silo from completing
  • Disable infolink about MJ12 if Paris is Chill
  • Added Paris elevator call button at the top
  • Some fixes for endgame cutscenes and NG+
 

A recent let's play from someone who knows the game pretty well!

 

Download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.

If you're having an issue with the installer program: Manual Installation Instructions for Vanilla, Lay D Denton, GMDX, Revision, HX co-op, and Vanilla? Madder.

Trailers

Seven days until Halloween! Here's the trailer for our new Halloween modes!

Halloween Trailer

Click to show trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here's the trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

WaltonWare Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

  • We've seen some confusion with Limited Fixed Saves. When you have a Memory Containment Unit in your inventory (or 2 for the new Extreme version) you only need to have the box highlight on the computer and then you can use the normal Save Game menu or Quicksave button. The only freebie autosave you get is at the very start of the game. Make sure to save before going to Battery Park! Sometimes you might want to backtrack to save. Remember that if you die not all is lost, because you now have a better plan!

Major Changes

  • Extreme Limited Fixed Saves mode, uses 2 Memory Containment Units per save instead of 1. Must also be near a computer like in the other Fixed Saves modes. Pairs well with Halloween Mode for a new challenge!
  • Reduced Mr. H's health. You still can't kill him, but if you deal enough damage to him then he will run away.
  • Separate option for enemies weapons variety % (issue #729)
  • Slightly buffed prod range from 80 like a knife, to 88 (half a foot more). For reference, Dragoon's Tooth Sword is 96 range.
  • Fixed installer and BingoViewer crash when searching missing removable drives
  • Installer now detects if the game is running
  • Autofill passwords is now disabled by default in Zero Rando (non-plus)
  • Rando Medium now uses slightly reduced enemy randomization and enemy weapons variety
  • New home for the DXRando Activity bot https://mastodon.social/@DXRandoActivity

Minor Changes

Click to expand Minor Changes

  • Added the missing UNATCO public computer terminal to M04 and redistributed the articles between them
  • Fixed zombies counting as killing innocents for bingo
  • Fixed 06_HONGKONG_WANCHAI_GARAGE AllianceTriggers behind the barricade
  • Fixed zombie time counting during menus
  • Fixed AimeeLeMerchantLived conditions
  • Graveyard zombies now get random names
  • New menu option to disable October Cosmetics, separate from Memes
  • You can now carve jack-o'-lanterns with a knife or sword, as long as you do less than 7 damage
  • Swapped actors also swap bOwned (this may affect NPCs saying things about you grabbing items)
  • D3D 11 hide targeting zoom view because it doesn't work
  • The additional explosive crates on superfreighter no longer appear for Zero Rando mode
  • Fixed a rare bug with carrying crates in shallow water
  • Don't lie about Chad being alive
  • The randomized Metro Nicolette is gone on Chateau and beyond starts
  • Fixed mini-crossbow's unique sound instead of generic silenced weapon sound
  • Consuming zyme now does damage, as intended
  • The augmentation cannister description now mentions AugBots
  • OrdersTrigger now affects clones, and when disabling non-robots it kills them instead of making them t-pose
  • Don't play Walton's infolinks if he's dead
  • Fixed collision for datacubes, and in speedrun mode also for jack-o'-lanterns
  • Removed annoying messages about inventory overlap when glitches are enabled
  • Fixed certain advanced settings not always being properly reset when navigating the new game screens and changing game modes

 

The 1990s was a time of rapid change in the tech powering video game graphics. From pre-rendering, to ray casting, to texture-mapped polygons, it seemed that a major innovation was around every corner.

However, the pathway towards graphical realism hasn't always been clear. Let's explore one such forking path: full-motion video. With CD-powered consoles and home PCs arriving in the 90's, FMV-powered games became viable at last, promising the world... but only delivering oddity after oddity.

  • 00:00 - Introduction
  • 7:19 - Night Trap
  • 23:50 - The 7th Guest
  • 31:07 - Frankenstein: Through the Eyes of the Monster
  • 36:12 - Corpse Killer
  • 41:12 - Phantasmagoria
  • 1:09:29 - Gabriel Knight 2: The Beast Within
  • 1:42:45 - Phantasmagoria 2: A Puzzle of Flesh
  • 2:11:36 - Bad Mojo
  • 2:28:14 - Harvester (Revisited)
  • 2:47:39 - Conclusion
 

https://www.youtube.com/watch?v=c9Eg52o7Yp0

In 1995, George "The Fat Man" Sanger composed this tune for The 11th Hour. It was supposed to be the main theme, like "The Game" had been for The 7th Guest, but George couldn't get the lyrics to work. So he scrapped it and wrote "The Final Hour" instead, which became The 11th Hour's theme song. This tune instead became the music heard during the train puzzle in The 11th Hour.

For our album "Soup's On: Selections from Stauf's Infernal Jukebox," George went back to his old notes and finished the lyrics. Here, for the first time, is the original theme song to The 11th Hour, with vocals by our very own Jackie Stewart.

Listen to the original on The Fat Man's Bandcamp page: https://thefatmanandteamfat.bandcamp.com/track/train-the-lost-puzzle-piece

 

Good news, soup fans! Our reimagining of the 7th Guest and 11th Hour soundtracks — "Soup's On: Selections from Stauf's Infernal Jukebox" — will release digitally on Oct. 31. It will be available on Bandcamp and streaming services. Happy Halloween!

One of our most audacious tracks on Soup's On is this medley of "walking around music" from The 11th Hour. This one combines everything from jazz and swing to blistering industrial metal. https://youtu.be/EXPH_wKw1h8

Soup's On releases on digital platforms Oct. 31, 2024!

https://musicians.today/@error47

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