ConstableJelly

joined 2 years ago
[–] ConstableJelly@midwest.social 1 points 4 months ago (3 children)

I get page not found 🤷

[–] ConstableJelly@midwest.social 2 points 4 months ago* (last edited 4 months ago) (5 children)

I may very well be wrong, happy to admit it. Do you know what laws are being broken?

[–] ConstableJelly@midwest.social 1 points 4 months ago* (last edited 4 months ago) (7 children)

So...to my untrained ears this sounds kind of dumb.

cybersecurity has always been about protecting computer systems more generally from any sort of misuse, no matter how the adversary might access them.

And misuse is defined the system's owner, who in this case has given explicit permission to Musk. The whole article is predicated on the idea that Elon Musk...lied or put on a disguise or something. By any currently known measure, he's allowed to be doing everything he's doing because that's what the current, duly-elected administration told him to do.

There was an image on the front page today of the everything-is-fine dog sitting among the flames saying "they can't do this it's illegal." That seems apt for this article. America elected a fascist, and that fascist is openly tearing down all the informal rules and norms that we've always treated like laws.

Pretending like there's a legal issue with a lot of what's been happening is a distraction and waste of time that Democrats appear to be perfectly comfortable using as air cover to not exercise what little power they might have. I feel confident it will lead nowhere, and unless the people with power and influence who pretend to care figure out how to actually accomplish anything, we will just keep sinking.

[–] ConstableJelly@midwest.social 2 points 4 months ago

I think the remake addresses these issues as well.

[–] ConstableJelly@midwest.social 2 points 4 months ago

What's truly bizarre and off-putting though is how this game switches between several different types of cutscenes, ranging from completely fleshed out and animated (those look great) over less well-animated (but serviceable), to nearly completely static (but still voiced)= cutscenes with barely any movement.

If I remember correctly, 0 might be the only game to do this. 0 was my first game too and I remember being taken back by this (the static scene talking to some guy in a car smoking a cigarette or something is what sticks out in my memory). It's possible other games did this too and I just forgot, but I'm not sure.

As for 0 being a good starting point, I do disagree. Having played all of them, I think 0 would land better if it was played after 1, 2, and 3. Kiryu's and especially Majima's stories in 0 heavily reference things that occur or are at least revealed in 1 and 3.

[–] ConstableJelly@midwest.social 4 points 4 months ago

I started with 0 and worked my way chronologically from there (with the remakes for 1 and 2), and 0 is my pick for best if the series. I think the thing to know about the real estate sub-game, and others of its ilk like the host club in the same game (I think), is that they are completely parallel, non-consequential, optional content.

I personally feel that you could go through every single Yakuza game playing only the main story and side stories without missing anything of value. I would frequently force myself to play batting cages or karaoke or dancing because fans talk a lot about that stuff, but there's really very little there to compel your attention unless you enjoy it. You can totally skip all that.

You could probably also skip the side stories if you just want to follow the main path, but those I do think are more crucial to Yakuza's experience and identity - the outrageously silly flip side of the coin to the main story's soap-opera-esque melodrama.

[–] ConstableJelly@midwest.social 4 points 4 months ago

Thanks DeepSeek.

[–] ConstableJelly@midwest.social 33 points 5 months ago

Glad to see a publication pushing back on the recent asinine comments and behaviors from CI.

[–] ConstableJelly@midwest.social 10 points 5 months ago (2 children)

Disney's creative integrity is dogshit. The MCU is overstuffed and meandering. I planned to be skeptical.

But goddammit if this trailer didn't give me chills. Charlie Cox's interpretation of Daredevil is quite possibly the best adapted superhero performance I've ever seen. I'd have watched this series beginning to end just to see him playing the part, but the tension, the action, the emotion, the score all worked in this trailer.

Despite my better wisdom I am fucking excited.

Does anyone know what is required viewing going into this? I watched She-Hulk but I think Daredevil was also in Echo or something? Anything else?

[–] ConstableJelly@midwest.social 3 points 6 months ago

Some teams put a little more effort into these than others lol (looking at you Polyphony). Housemarque's is delightfully twisted in context. ZA/UM's is really cool but spoiled by...that whole thing. My favorite just on pure aesthetics might be Sucker Punch.

[–] ConstableJelly@midwest.social 6 points 6 months ago

An early proposal for The Last of Us 2.

[–] ConstableJelly@midwest.social 2 points 6 months ago

Fair enough. I love the 80s vibe otherwise, but the brands have the awkward blocking and lingering-too-long-shot quality of bad product placement. Maybe in the final product it will make more sense if it's supposed to be thematic and not just paid sponsorship.

 

I just received notice about this as being a potential Class Member.

 

How an off-hours project, a rising YouTuber, and a unique Discord-driven release strategy came together for a game-of-the-year candidate.

 

I heard about this game on Reddit a while ago, maybe a couple years. I've been keeping an eye on it, hoping it captures some of Subnautica's magic. The developers in that reddit thread excitedly claimed Subnautica is a huge inspiration for them, so I'm eager to see what comes of it.

 

Sad but fairly deserved ending for one of the greatest media failures in recent years.

13
submitted 10 months ago* (last edited 10 months ago) by ConstableJelly@midwest.social to c/gaming@beehaw.org
 

Really disappointed in this response. I've got a soft spot for the first Greedfall, and Steelrising holds a prominent spot in my backlog. As they're a "AA" studio, I've had this idea of them as a scrappy, passionate team, but this response is tone-deaf and contentious, lacking any compassion for the concerns of the workers, favoring lukewarm platitudes ("we are determined to maintain an inclusive and stimulating working environment in which every talent can flourish and of which we can all be proud”) and even a clumsy advertisement for Greedfall 2.

view more: ‹ prev next ›