ComradeOohAah

joined 2 years ago
[–] [email protected] 5 points 2 years ago

I was thinking milkies.

[–] [email protected] 2 points 2 years ago

I'm going for a seated experience, so they're not gonna be laid back completely, but sitting/leaning back. As most VR porn is done that way. The ragdoll I've got on bed 2 isn't a good representation of what I'm planning to ship with. I'll either add another pillow, or figure out how to bend the hospital bed so it's sitting up. This is going to connect to a stroker toy (The Handy CW:sex toy) that most users have clamped to their desk or hold in their hand as far as I'm aware, so I'm planning around that.

[–] [email protected] 4 points 2 years ago* (last edited 2 years ago)

Did y'all not get the memo from Xi? Ever since Jordan Peterson let his fantasy slip all over twitter[cw:milking fetish] the CCP has demanded that we make at least 1 in every 5 game a variation on the niche. We're gonna brainwash every pervert on the metaverse.

[–] [email protected] 1 points 2 years ago

Oooh. I don't know if I'll implement it, but that is a good idea, thanks! It's certainly got the juices flowing. Anything that reduces the amount of times they fumble around looking for a button would be helpful.

I didn't play it but didn't Mass Effect do something like that with their dialogue options?

[–] [email protected] 2 points 2 years ago (2 children)

Yeah, preventing diagonals was my original intention with the secondary threshold, but these thumbsticks are so unreliable that I think I'm better off sticking to a single axis. Originally I was gonna go with a grid of 2 x 2 for my answers, but there's no reason I can't simplify them to a single column. Also, this trivia thing is occurring within the confines of a lewd game so simplifying it would also probably help with keeping the player from getting flustered. I am intending a time limit on it.💁‍♂️

[–] [email protected] 8 points 2 years ago

Indeed. Even more frustrating is I'm pretty sure I did this exact same thing when I wrote an app on the oculus go years ago.

view more: ‹ prev next ›