I mean, obviously I don't know how the internals of how the party works from first hand experience. That said I seriously don't think we should build them up into a bete noir. Every party is in the business of winning. The party went to the center because Nixon walloped McGovern, and Reagan crushed both his elections. Also, the DLC found a way to fund the party after labor support waned for a variety of reasons.
Did the party impede Sanders' primary campaign against Hillary? It's been acknowledged that they did. Of course he's been a career independent, and not a party member for one thing. Probably more importantly, party leadership still doesn't think going to the left will win nationally. Of course we choose our candidates through a primary process, but like it or not, the party's job is to win elections, and it's not outside the party's mandate to support candidates who they think will win.
But party leadership isn't a monolith, and it isn't a conspiracy. It is a group of people trying to make sense of things and find a way to succeed. Of course the old guard is resisting change because they still think they've got the recipe for success. Time will tell how it plays out. It's going to be hard work, and as party voters our ability to influence change in the party has been diluted by a bunch of consultants that are telling the old guard what they want to hear, and only face a reckoning every two years. I imagine, in the face of fascistic tendencies in the rightwing party, moderation and compromise will be even less attractive, even to a center left party. We've got to make our voice heard, and when we get a crack, we've got to deliver wins.
I've been working my way through NADDPOD, and there was a great session where
NADDPOD
the party is in an airship being chased by Knights of Hell riding Nightmares. Axford polymorphed the Duke of Hell's steed into a dolphin and they fall out of the sky.
The GM is laughing, but musing that this was supposed to be a big fight and Emily just dinked it.
Another player comforts him with, you forgot wizards are bullshit.
It was such a great session. It really emblemizes how I try to approach being a GM. Have a prepared roadmap, but have space around the road for the characters to take a roadrally off-road.