Remedies don't do anything for me, so instead, I try to change my behaviors and mindset. It's hard since it's a tug of war against myself, but I think I am getting better. And as the saying goes, to solve a problem, first the person needs to know he/she has a problem, so I try to keep an eye for potential issues I may have.
The issue could be at least mitigated if they allowed people to set their own servers independent of World of Warcraft's own servers. =/
On breaking down lyrics, reminds me of the English version of Sabaton's "1648" song. During the song's bridge, it seems to me that the singing becomes strangely deep for something sang in English, but since the main singer is a half Swede/Czech, a Czech name is used in that bridge, and the singer said he some times confuses the English and Swedish lyrics for that album, maybe that's why.
And on the matter of colonization, that's would be, for example, why the main Norwegian dialect, bokmål, is so close to Danish, as Norway, from what I could find, was a Dane colony for a few centuries. And in a similar sense, from what I could find, why the dialects in Spain are so strong, since after dictator Franco's regime fell, a policy was placed to bring back the dialects he tried to erradicate.
Yeah, things like interest of the right holders, contractual limitations and availability of a given media do play a part on getting published on a given platform.
Other than GOG's withering "movies" section, I only remember of two that aren't overly niche, DLsite and Fakku (both mainly porn stores). Maybe Itunes' videos are DRM free, but I haven't tested and still it would break the "no app" condition since it's required for payment and download. Also maybe Itchio and Gumroad have something on videos too, since they don't limit the types of media allowed there, but I have yet to confirm.
GOG tried, but either gave up or wasn't able to keep supporting it (their communication is bad so hard to pinpoint). Now their movies section is just collecting dust, like Humble Trove was in the months before the old model was axed.
My study materials, or even the methods, aren't very consistent, and mostly revolve around trying to interpret posts with languages close to the ones I already know here on the fediverse, checking the etymology of terms I'm curious about (Wiktionary's usually the first option for that), and watching some channels like youtube's "Glossonauta" (warning: Brazilian Portuguese channel) and "Living Ironically in Europe" (has some interesting videos on linguistics despite the name).
And after the learning curve I faced thanks to Norwegian (it's close enough to English that it often trapped me where it diverges), I also developed a habit of, when studying a new language, to think not just how it works, but also why. Like how anything can be shortened into a noun depending if the context allows in Portuguese, or how the politeness of a phrase in Japanese often seems proportional to its length, or how sounds often change in Norwegian to keep a good flow to speech, or how a language is influenced by the history or culture of its people.
Two places that are of interest for me recently are Spain and Norway, since both end up being very central for at least understanding somewhat languages nearby. I find it super interesting to understand languages around without studying them specifically, and it also helps drawing an etymological map in my head. =D
Linguistics, data hoarding, and when I'm in the mood or have time, gaming and reading.
Great game <3
Depending on a given game's releases, horizontal arts may be hard to come by. CD/DVD games, for example, I have yet to see a second game with horizontal cover, and if you like Japanese covers for SNES games, cover orientation was all over the place.
Still, you can try to check for a given game on Gamefaqs, or if it made its way into either GOG or Steam, both of which having emulated titles. Wikia/Fandom may also have something. And I remember having seen other cover arts sources some years back, but I can't remember their names.
But for the ones I mentioned, for Gamefaqs, you can find the box arts under Media > Boxes. For GOG, you can find the images either on your library (if you have the game), or on GOGDB (a project similar to SteamDB), and both of which require getting the link for the image, and omitting the _196.
part before downloading (and optionally, also swap the extension in the link for .png
). For Steam, the image should be accessible in the game's store page.
Found something: Apparently Recochoku occasionally sells music videos, but the store is blocked outside of Japan.