Allah

joined 4 months ago
[–] [email protected] 29 points 2 months ago* (last edited 2 months ago)
[–] [email protected] 0 points 2 months ago (4 children)

no joke, i got banned from lemmy.cafe for saying pineapple pizza bad, definitely avoid it

[–] [email protected] -1 points 2 months ago* (last edited 2 months ago) (1 children)

i got banned from lemmy.cafe for saying pineapple pizza bad, definitely avoid it

[–] [email protected] -4 points 2 months ago (3 children)

is there anyone for center leaning folks?

[–] [email protected] 9 points 2 months ago (3 children)

Most of the news agencies reporting this have a Right bias so keep this in mind. Better to read on Ground news

https://ground.news/article/indian-origin-man-on-life-support-after-australian-cops-kneed-him-on-neck

[–] [email protected] -3 points 2 months ago (1 children)

i would rather believ gazans than any other entity

[–] [email protected] 0 points 2 months ago

please pray for gazans this eid

[–] [email protected] 21 points 2 months ago

i have been using this site since 2023, watch your tone commoner

[–] [email protected] -1 points 2 months ago

something something genocide

 

Consciousness in AI: Some experts, like Profs Lenore and Manuel Blum, believe AI could achieve consciousness soon, possibly through integrating sensory inputs like vision and touch into large language models (LLMs). They’re developing a model called "Brainish" to process such data, viewing conscious AI as the "next stage in humanity’s evolution." Others, like Prof Anil Seth, argue that consciousness may be tied to living systems, not just computation, and that assuming AI can become conscious is overly optimistic.

Scientific Efforts: Researchers at Sussex and elsewhere are breaking down the study of consciousness into smaller components, analyzing brain activity patterns (e.g., electrical signals, blood flow) to understand its mechanisms. This contrasts with the historical search for a single "spark of life."

AI’s Current State: LLMs like those behind ChatGPT and Gemini can hold sophisticated conversations, surprising even their creators. However, most experts, including Prof Murray Shanahan of Google DeepMind, believe current AI is not conscious. The lack of understanding of how LLMs work internally is a concern, prompting urgent research to ensure safety and control.

Alternative Approaches: Companies like Cortical Labs are exploring "cerebral organoids" (mini-brains made of nerve cells) to study consciousness. These biological systems, which can perform tasks like playing the video game Pong, might be a more likely path to consciousness than silicon-based AI.

Risks and Implications: Prof Seth warns of a "moral corrosion" if people attribute consciousness to AI, leading to misplaced trust, emotional attachment, or skewed priorities (e.g., caring for robots over humans). Prof Shanahan notes that AI will increasingly replicate human relationships (e.g., as teachers or romantic partners), raising ethical questions about societal impacts.

Philosophical Context: The article references David Chalmers’ "hard problem" of consciousness—explaining how brain processes give rise to subjective experiences. This remains unsolved, fueling debates about whether AI could ever truly be conscious.

 

cross-posted from: https://lemm.ee/post/64874515

Game Development Tutorials

Intro to Game Development

  1. Lukky - Making a Game from Start to Finish (Tutorial)
  2. Brackeys - How to make a Video Game - Godot Beginner Tutorial
  3. Brackeys - How to program in Godot - GDScript Tutorial

Basic Game Development

  1. LegionGame - Juiced Up First Person Character Controller Tutorial - Godot 3D FPS
  2. Lukky - Godot 4.0 Third Person Controller Tutorial (2023)
  3. Quilled - Import Animations in Godot 4 with Animation Retargeting
  4. LegionGame - Design 3D Game Levels From Scratch - Godot 4 Tutorial

Advanced Game Development

  1. Chap C. Creates - The First Skill GODOT Beginners Should Learn - State Machine Game Showcase
  2. The Shaggy Dev - Starter state machines in Godot 4
  3. The Shaggy Dev - Advanced state machine techniques in Godot 4

Basic Game Development (continued)

  1. LegionGames - 3D Enemies With Pathfinding and Animations - Godot 4 FPS Tutorial
  2. LegionGames - Complete 3D Shooting Mechanics - Godot 4 FPS Tutorial
  3. LegionGames - Hitscan Guns, Weapon Switching and Crosshairs - 3D Godot 4 FPS Tutorial
  4. LegionGames - Fully Destructible 3D Environments - Godot 4 FPS Tutorial
  5. Coco Code - Godot UI QUICKSTART (Ex-Unity friendly guide)
  6. DevWom - How to Create a INVENTORY in Godot 4 (step by step)

Game Feel

  1. Game Maker's Toolkits - What Makes a Good Combat System?
  2. Extra Credits - Open World Design - How to Build Open World Games
  3. Razbuten - How Small Open-World Games Feel Big
  4. Game Maker's Toolkit - What Makes Good AI?
  5. Game Maker's Toolkit - How to Keep Players Engaged (Without Being Evil)
  6. Game Maker's Toolkit - Secrets of Game Feel and Juice
  7. Game Maker's Toolkit - The mistake every new game developer makes (Developing 2)
 

Game Development Tutorials

Intro to Game Development

  1. Lukky - Making a Game from Start to Finish (Tutorial)
  2. Brackeys - How to make a Video Game - Godot Beginner Tutorial
  3. Brackeys - How to program in Godot - GDScript Tutorial

Basic Game Development

  1. LegionGame - Juiced Up First Person Character Controller Tutorial - Godot 3D FPS
  2. Lukky - Godot 4.0 Third Person Controller Tutorial (2023)
  3. Quilled - Import Animations in Godot 4 with Animation Retargeting
  4. LegionGame - Design 3D Game Levels From Scratch - Godot 4 Tutorial

Advanced Game Development

  1. Chap C. Creates - The First Skill GODOT Beginners Should Learn - State Machine Game Showcase
  2. The Shaggy Dev - Starter state machines in Godot 4
  3. The Shaggy Dev - Advanced state machine techniques in Godot 4

Basic Game Development (continued)

  1. LegionGames - 3D Enemies With Pathfinding and Animations - Godot 4 FPS Tutorial
  2. LegionGames - Complete 3D Shooting Mechanics - Godot 4 FPS Tutorial
  3. LegionGames - Hitscan Guns, Weapon Switching and Crosshairs - 3D Godot 4 FPS Tutorial
  4. LegionGames - Fully Destructible 3D Environments - Godot 4 FPS Tutorial
  5. Coco Code - Godot UI QUICKSTART (Ex-Unity friendly guide)
  6. DevWom - How to Create a INVENTORY in Godot 4 (step by step)

Game Feel

  1. Game Maker's Toolkits - What Makes a Good Combat System?
  2. Extra Credits - Open World Design - How to Build Open World Games
  3. Razbuten - How Small Open-World Games Feel Big
  4. Game Maker's Toolkit - What Makes Good AI?
  5. Game Maker's Toolkit - How to Keep Players Engaged (Without Being Evil)
  6. Game Maker's Toolkit - Secrets of Game Feel and Juice
  7. Game Maker's Toolkit - The mistake every new game developer makes (Developing 2)
 

cross-posted from: https://lemm.ee/post/64866073

Absolute Nuclear (Light Yellow)
Definition: A family structure consisting only of parents and their children, with no extended relatives living together. Once children marry, they form their own independent households.

Regions: Predominantly in the UK, Ireland, and parts of Scandinavia. This reflects a cultural emphasis on individualism and early independence.

Egalitarian Nuclear (Orange)
Definition: Similar to the absolute nuclear family, but with more equality in inheritance and gender roles between spouses. Children still leave to form independent households, but there’s less rigid hierarchy within the family.

Regions: Found in Spain, Portugal, southern France, and parts of Italy. This structure aligns with Mediterranean cultural norms of balanced familial roles.

Stem Family (Light Blue)
Definition: A family where one child (usually the eldest son) remains in the parental home with their spouse and children, while other siblings leave to form their own households. The stem family ensures the continuity of the family estate.

Regions: Common in central Europe, including Germany, Austria, and parts of France. This reflects a tradition of preserving family property through one heir.

Incomplete Stem Family (Gray)
Definition: A variation of the stem family where the designated heir might not always stay with the parents, or the system is less rigid. Extended family involvement is limited compared to a full stem family.
Regions: Seen in parts of central and eastern Europe, like Poland and Hungary. This indicates a transitional family structure between stem and nuclear models.

Communitarian (Dark Blue)
Definition: A family structure where multiple generations live together, often with brothers and their families sharing a household. Inheritance is typically divided equally among siblings, and communal living is emphasized.

Regions: Predominantly in southern Italy, parts of the Balkans, and eastern Europe, including Finland. This reflects a collectivist culture prioritizing extended family unity.

17
submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/[email protected]
 

Absolute Nuclear (Light Yellow)
Definition: A family structure consisting only of parents and their children, with no extended relatives living together. Once children marry, they form their own independent households.

Regions: Predominantly in the UK, Ireland, and parts of Scandinavia. This reflects a cultural emphasis on individualism and early independence.

Egalitarian Nuclear (Orange)
Definition: Similar to the absolute nuclear family, but with more equality in inheritance and gender roles between spouses. Children still leave to form independent households, but there’s less rigid hierarchy within the family.

Regions: Found in Spain, Portugal, southern France, and parts of Italy. This structure aligns with Mediterranean cultural norms of balanced familial roles.

Stem Family (Light Blue)
Definition: A family where one child (usually the eldest son) remains in the parental home with their spouse and children, while other siblings leave to form their own households. The stem family ensures the continuity of the family estate.

Regions: Common in central Europe, including Germany, Austria, and parts of France. This reflects a tradition of preserving family property through one heir.

Incomplete Stem Family (Gray)
Definition: A variation of the stem family where the designated heir might not always stay with the parents, or the system is less rigid. Extended family involvement is limited compared to a full stem family.
Regions: Seen in parts of central and eastern Europe, like Poland and Hungary. This indicates a transitional family structure between stem and nuclear models.

Communitarian (Dark Blue)
Definition: A family structure where multiple generations live together, often with brothers and their families sharing a household. Inheritance is typically divided equally among siblings, and communal living is emphasized.

Regions: Predominantly in southern Italy, parts of the Balkans, and eastern Europe, including Finland. This reflects a collectivist culture prioritizing extended family unity.

 
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