this post was submitted on 26 Sep 2023
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Gaming

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Yeah, no.

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[–] [email protected] 63 points 2 years ago* (last edited 2 years ago) (4 children)

I mean personally I wouldn't want to game like that on my phone, as it will almost certainly kill the battery and I need my phone for.... well phone things.

But I don't really see why it being $60 is at all weird. It's a $60 AAA game everywhere else too. Same game as it is there.

Edit: and it also unlocks the game on m1 or newer iPads and macOS devices... really not seeing why this is so egregious. It's $60 on steam too

[–] [email protected] 20 points 2 years ago

I understand your perspective, but the way I see it, it's like renting a movie at home versus seeing it in a theater. For some people, the extra money to go to a theater is worth it. I'm not paying $20+ to see a movie once at home though, and especially not to see it on my phone. Discounted price for a discounted experience. If they want to charge $20 for the mobile version, and $40 for MacOS, then I'd be way more likely to try a triple-A game on a phone.

[–] [email protected] 10 points 2 years ago (1 children)

Yeah honestly the idea that a port should cost less because it's a worse experience is stupid. As long as effort was put in and the game is still playable and as enjoyable an experience as other platforms whoever made it has any right to charge what they see fit for that platform.

Now should people buy it? Probably not and if it doesn't run as well you can absolutely raise the argument of it was a pointless cash grab anyways but...

Being upset that a developer wants to get paid for a game no matter what platform they put it on... not a big deal

[–] [email protected] 3 points 2 years ago (1 children)

Yeah, the confusion by everyone around this pricing is really counterintuitive.
The product is exactly the same as its console / PC counterpart.
How well it runs on Apple products remains to be seen.
I for sure would not opt for it since I have a high end gaming PC.
Also, especially considering how Apple pulls products from their stores w/o refund…

I do hope that this sells somewhat well and opens the door for more developers to release their games on iOS / Mac.
I still think that Apple could build a proper gaming rig / console, but are in the chicken / egg situation still.

[–] [email protected] 3 points 2 years ago (1 children)

Apple is no doubt considering moving more heavily into the gaming space. They're looking for more revenue streams to keep feeding the corporate fantasy of perpetual growth, and there are only so many sweat shop laborers they can exploit. Wouldn't surprise me at all for them to buy a publisher like EA and create some steam competitor (or just leverage the Mac app store).

[–] [email protected] 21 points 2 years ago
[–] [email protected] 19 points 2 years ago

Ladies and gentlemen, I present to you the answer to the question that's posted all the time on gaming forums of: "Phones are so powerful these days, especially compared to the Switch, why can't we have real games on phones without microtransactions?"

[–] DoucheBagMcSwag 19 points 2 years ago* (last edited 2 years ago) (4 children)

Yep. Apple is definitely going to attempt to get into the gaming console business again

[–] [email protected] 8 points 2 years ago (1 children)
[–] DoucheBagMcSwag 2 points 2 years ago

Ha ha good one!

All kidding aside, I’d say it will be an Apple TV refresh or spinoff from Apple TV to focus on microconsole gaming

[–] [email protected] 4 points 2 years ago

Which is good for competition. Still ridiculous price though for mobile.

[–] [email protected] 2 points 2 years ago (2 children)

I mean isn’t RE4 VR coming soon? Great candidate for the Apple VR headset (that I have seen no one irl have)

[–] [email protected] 1 points 2 years ago (1 children)

Didn't that come out years ago?

[–] [email protected] 1 points 2 years ago

The RE4Remake VR, not the original. It was announced in May.

[–] [email protected] 1 points 2 years ago

Great candidate for the Apple VR headset (that I have seen no one irl have)

It's not released yet. And it doesn't have controllers. I doubt that it would be usable for classic VR gaming.

[–] [email protected] 14 points 2 years ago (1 children)

Why are people upset about this? This is a million times better then a f2p gacha pay model. You're getting a complete game (I assume).

[–] [email protected] 7 points 2 years ago (3 children)

Because it's still a mobile game and there's no way it's a great experience trying to play it on such a small screen.

I honestly don't understand the smartphone gaming fad because of the screen size issue. Who actually plays games like this on their phone that wouldn't rather buy a dedicated steam deck or other device?

[–] [email protected] 7 points 2 years ago

It isn’t just a mobile game, you get the Mac and iPad versions as well so you effectively just get the game on Apple’s platform.

[–] [email protected] 5 points 2 years ago

That's entirely subjective

[–] [email protected] 14 points 2 years ago

They're out of their fucking minds.

[–] [email protected] 8 points 2 years ago

Fortunately, Resident Evil 4 will support universal purchase. That means if you buy the game for your iPhone 15 Pro, but you also own an iPad and/or Mac that is equipped with an M1 chip or newer, you can play across all three of those devices without having to double dip.

Anyone know if it'll have cloud saves?

[–] [email protected] 3 points 2 years ago
[–] [email protected] 1 points 2 years ago

sadly, as long as ppl keep buying overpriced electronics, the prices will continue to rise. I'll stick to emulation