I'm sorry, but this is simply inaccurate and I cannot abide by such historical revisionism. None of the "Classic"-era PS1 Lara Croft games had jiggle physics. They couldn't even give her in-game model her iconic braid in the first game, what makes you think they could waste extra processing power on her gazongas
Over the years I've heard several FAKE gamers make references to Tomb Raider's supposedly outrageous jiggle physics and it always annoys me. Lara Croft's sexualisation was mostly confined to cringy 90s video game marketing. The "Legend" era did feature physics on her chest but it was pretty understated compared to the sort of extreme jello action you saw in basically every Japanese game, but this was also after Lara's peak popularity and international sex symbol status had faded