If the game is well done, engine doesn't matter so much. LISA for example, was made in RPGMaker, as was To the Moon. Both were well loved. Incrementals might be a smidge different, but I feel like the argument still applies.
Incremental Games
A community for lovers of games that feature an incremental mechanism, such as unlocking progressively more powerful upgrades, or discovering new ways to play the game. This genre is growing at a break-neck pace, be part of the revolution!
This community is hosted on Incremental Social, a slice of the fediverse by and for Incremental game enthusiasts. Consider checking it out or joining our matrix space!
Check out popular incremental games at galaxy.click!
Repetitive Strain Injury
Too much clicking can cause injury.
Try an autoclicker and check out this prevention guide
Gaming addiction
SAMHSA (1-800-662-HELP)
Rules
- Follow the Incremental Social rules
- Do not post games that use, in any way, real cryptocurrencies, NFTs, or the blockchain.
- Don't spam - if you're making something, don't post about it more than once/week
That's a good point, rpg maker does often fall into the "you can recognize a game was made in it" definition, especially if they use any of the stock assets, but much less so than you can immediately tell if a game was made in TMT, for example.
The allure of RDR2 was lost to me when I realized it was just GTA Wild West