I can't believe shadow of doubt didn't win it. I guess it just isn't popular enough.
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As much as I like Shadow of Doubt, i equally dislike many things about it that, based on the devs replies to forum posts in the game's discussion page, aren't going to ever be addressed.
It certainly is worthy of the innovation award tho.
The way that they were able to use their toolset to make space, actually super cool. Especially when you start to poke at it a little and see how the clock actually ticks. BUT, it doesn’t really serve fun. Like I bet there is a morrowind technical dev somewhere who shit their pants when they saw it but for the rest of us, it ends up feeling bland.
So there was some interesting innovation, but it did not serve gameplay. Strange award to give that game. The strongest thing they do is level design and all the bespoke levels are really good. That is a compliment I can give starfield without any reservation.
They did a great job at actually simulating space and such but it's a shame that interacting with it is so boring.
I played way too much of this game and enjoyed most definitely more than the average player. And uh yeah I'm certain steam users are just making a mockery but such is the Internet haha.
Omg starfield??? That game is diarrhea dookie!
That is an insult to diarrhea dookie
A bugged, half empty interplanetary map game... Didn't "No Man Sky" already did that? Maybe the innovation is that they don't plan to fix it later?
I dunno why everyone is defending the game. You don't even need to. This award was determined by community votes.the community wanted this.