this post was submitted on 13 Mar 2024
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Could you send me a link? I'd like to read it.
Someone linked me this, it's an hour and a half in depth analysis about how optimization and minmaxing and data mining turned WoW from a fantasy theme park to a number crunching exercise that required so much precision and conformity players had a mission controller and various bots and automation program telling them exactly how to play the game optimally. It was really painful to listen to because I've seen it happen in so many games, and it's awful, any goofiness or whimsy has been crushed out of a lot of games by this all consuming need, not even to win, but to just turn the game in to calculator that will spit out the biggest possible number.
Yeah, it was the "Why It's Rude to Suck at Warcraft" video by Dan/Folding Ideas you're referencing.