this post was submitted on 03 Nov 2023
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The elevation doesn't clarify it but I would say that if at least half of a big model is elevated, it's all counting as elevated. I'm seeing it rationally as that unit just balancing on a tight spot for its size
The only units which are thralls are the ones with the trait. All others get just one unit.
The virulence does seem strong but maybe it's balanced out by the randomness? It not that much stronger than the carcass or goregrinder, but it might be balanced around the whole faction instead of only between necromancers.
From what im seeing for the thralls, some of them just don't have it on the pdf. Like the scum. It just has Toxic Revenge as its trait
Virulence has a similar effect to the Goregrinder Necromancer's Superheated Blade, but the Gargamox's is longer range. The Gargamox's is pretty reliable, since it detonates plague tokens after it's already put a plague token on it's target. It just seems straight up better? Idk if the Goregrinder necromancer is just underpowered at the moment or if the Gargamox is overpowered (if its lethal, that is)
Yes I agree that the skill it does seem way more consistent in isolation. But perhaps it's not supposed to be seen in isolation. It can be that it's a very powerful action because their soul abilities aren't that good etc. Would be nice indeed to get some developer feedback.
About the thralls, you're right. I also noticed the igorri are also missing it. It looks like a typo but I'd ask the devs to be sure.