this post was submitted on 13 Oct 2023
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One Job

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You only had ONE JOB! Images of works done by people that only had a single job to do, but still failed miserably

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[–] [email protected] 6 points 2 years ago (1 children)

Anti-cheat on the client should be an anti-pattern. Devs continue to make the mistake of imagining you can control the code running on someone else's device and waste their efforts there instead of working more on the server (preventative) or analysis (punitive) side.

[–] [email protected] 4 points 2 years ago (1 children)

Anti cheat should be in game behavior analysis, its way more reliable when used together with report systems and manual checks.

[–] [email protected] 0 points 2 years ago (1 children)

But why allow rule-breaking game behaviour on your server in the first place?

[–] [email protected] 1 points 2 years ago (1 children)
[–] [email protected] 1 points 2 years ago (1 children)

Client: submits illegal move

Sever: Nuh-uh

[–] [email protected] 2 points 2 years ago

Ok but what is a "illegal move" a aim bot doesn't make such things