this post was submitted on 19 Sep 2023
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Starfield

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Hoping to make this a discussion/brainstorming thread.

I hit level 20 and noticed that I had accumulated a healthy supply of random crafting items, so I decided to go into manufacturing. I set up my initial base on Sirius 3-B, and started expanding to other moons throughout the system, but I'm not sure what I should be manufacturing.

I've invested pretty heavily into my weapon and spacesuit design skills, but I've only got two points into outpost construction; I can set up simple and commercial fabricator/extractors, but I'm not sure what I'll need down the line. Any advice or suggestions from veteran Outpost builders?

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[–] [email protected] 12 points 2 years ago (13 children)

I haven't figured out the point of outposts yet. You can use them to make money, I guess, but it's not like money is hard to make in this game. It would be cool if they put something in the game that you could only get through outposts, like end-game crafting mats for modding or something.

But AFAIK, there's no point to outposts... another of the many shallow mechanics in this game.

[–] [email protected] 6 points 2 years ago (12 children)

It's part of how you can gather materials more on demand or long term than hoping you loot some or going and buying them, and it's about being able to make your own space to live in and feel like you made something neat.

I tried to make a ship to live out of with every crafting station and tons of cargo, but the ship just ended up massive and unwieldy to move around in.

I ended up creating a base with lots of organized storage and such so that I can now have whatever size and kind of ship I want, just for funsies, and I can leave all the storage and crafting shit at "home".

I'm glad they let you gain materials and such in different ways, so if I really really wanted to, I could just bust my ass running missions and use my money to buy mats.

[–] [email protected] 2 points 2 years ago (2 children)

How do you add crafting stations to your ships?

[–] [email protected] 2 points 2 years ago (1 children)

Put a "workshop" hab on it for most of the things, and a "science" hab for the pharma stuff and a kitchen.

[–] [email protected] 3 points 2 years ago

Infirmary also has pharma and research station.

Some of the Living Quarters and All In One and Mess Halls, etc have cooking stations.

[–] [email protected] 2 points 2 years ago (1 children)

Stroud-eklund and Deimos 2x1 workshop hab have them. Stroud-eklund dealership can be found on Neon, Deimos' dealership can be found orbiting Mars' moon Deimos. Those two workshop habs have industrial, gunsmithing, spacesuit and research benches.

[–] [email protected] 1 points 2 years ago (1 children)

Thanks! Are there different habs available at different facilities? I've just started scratching the surface of this game

[–] [email protected] 1 points 2 years ago (1 children)

Yeah. Besides the two mentioned, Hope on Polvo in the Valo system, Taiwo on Neon, and ... shit I'm missing one, it's on a moon I think but I can't remember the system or the brand. There are two geezers out front to welcome you to the place, very run down spot. Not sure if it was Gagarin.

[–] [email protected] 2 points 2 years ago
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