datahoarder
Who are we?
We are digital librarians. Among us are represented the various reasons to keep data -- legal requirements, competitive requirements, uncertainty of permanence of cloud services, distaste for transmitting your data externally (e.g. government or corporate espionage), cultural and familial archivists, internet collapse preppers, and people who do it themselves so they're sure it's done right. Everyone has their reasons for curating the data they have decided to keep (either forever or For A Damn Long Time). Along the way we have sought out like-minded individuals to exchange strategies, war stories, and cautionary tales of failures.
We are one. We are legion. And we're trying really hard not to forget.
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Nope, the switch only keeps saves on the internal storage or synced to their cloud if you pay for it. When doing transfers between devices like this there is no copy option only a move and delete.
There are some legitimate reasons they want to prevent this like preventing users from duplicating items in multiplayer games, etc. Even if you got access to the files they are encrypted so that only your user can use them.
I think the bigger reason they do this is there are occasionally exploits that are done through corrupted saves. So preventing the user from importing their own saves helps protect the switch from getting soft modded.
If you mod your switch you can get access to the save files and since it has full access it can also decrypt them, so that you can back them up. One of several legitimate reasons to mod your switch.
AFAIK Pokemon doesn't do cloud saves.
The reason being to prevent duplication of Pokemon.
Given that the game is largely single player that seems like a stupid reason to me.
While I'm sure some people do a lot of breeding and IV training for the more competitive scene, be assume lots of people just hack together whatever team they need. Wonder Trade and Home have always been full of random shiny Pokemon.
Another case of piracy having far superior user experience compared to the legal, honest way of playing the game, not because piracy is intrinsically better but because the publisher deliberately makes the official experience as inconvenient and exploitative as possible.
I used to have a git repo in my emulator's save directory so I could have checkpoints that I can restore to if I ever get stuck.
Yeah it is pretty bad when an emulator offers a better experience than even a modded Switch.
Easy to load your choice of directory sync tool (i.e. NextCloud Sync Client/Synology Drive Client/etc, or Google Drive/OneDrive if you are on Windows) pointed at your emulators save directory and have your own automatic cloud sync that you have full control over, built in versioning, the works.
That's wild, I've been a PC gamer my whole life and I couldn't imagine not being able to just copy/paste files around.