this post was submitted on 17 Jun 2025
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[–] [email protected] 7 points 1 day ago* (last edited 1 day ago) (20 children)

I have been a Dungeon Master for over 25 years. I am also a longtime anarchist, and many of my regular players are not.

I have three rules if im going to DM: 1) I pick the game system. Sorry, non-negotiable. I'll play 5e (if I have to) but I won't run it. Luckily, I also don't have to run the same game my players are playing. Yall can use Worlds Without Number, Into The Odd, the Rules Cyclopedia, Mork Borg... what goes on on my end is my own thing (and involves plenty of the RC) 2) Party resources are communal. However you wanna work that out is up to you, but if you steal from The Party, The Gods will Curse You. And 3) You have to be willing to work in a group. This isn't Skyrim, its a party game. The whole point is social problem solving. If you're not up for that, its cool, I won't make you talk or anything - but you gotta be a part of the team. Part of that is on me to make the initial hook good enough, but part of it is on you not to run a counterproductive pain in my ass.

I almost never have any problems if I do my job right and make all this clear and understood off the bat.

[–] [email protected] 3 points 1 day ago (17 children)

Sorry for being off-topic, but I don't think I understand anarchism as a political philosophy. Isn't anarchism the absence of imposed rules? Communal resources seems to go against that, (it does make sense that the players get to divvy it up, though) and being cursed by the gods feels like a more theocratic thing than anarchist. Im not trying to be rude or anything, I just like to pick people's brains about this stuff.

[–] [email protected] 4 points 23 hours ago

I've got a second tho so I'll try:

  1. it means "no rulers", from Greek. Not no rules. You can't have more than 2 people without some rules, we just want to all be able to agree with them. Anarchists by and large are opposed to hierarchy, that's the focus. We tend to like direct democracy and communal organizational structures.

The stories I tell don't have to be purely anarchist in structure. If im DMing, and we all agreed to the God Curse if you screw over your party, and then one player does - who's responsible? The one with full knowledge of the consequences who then did the thing anyway, right?

Look: as a political philosophy, anarchism exists in the real world. There are people who've done it very successfully. But that's not why I call myself an anarchist. I do so because when I discovered anarchism, I found other people who thought the way I did. I'm an anarchist because my soul is anarchist and always has been. I also think its what we need to do if we're going to survive climate change, but fuck me for trying to convince anyone of that, so I keep to myself.

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