this post was submitted on 21 May 2025
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PC Gaming

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[–] [email protected] 8 points 1 month ago (4 children)

I would not describe the combat as having anything in common with Dark Souls.

[–] [email protected] 10 points 1 month ago (3 children)

A lot of people use that to mean "slightly harder than tic tac toe"

[–] [email protected] 6 points 1 month ago (2 children)

The "souls like" tag on Steam is meaningless because all a game needs to have a billion people add that tag is "you respawn when you die" or "quest design is slightly obtuse on purpose."

[–] [email protected] 6 points 1 month ago* (last edited 1 month ago)

It's the dungeon design that's most like Dark Souls. Encounters are a bit taxing, and there's a bonfire-like checkpoint system that similarly respawns enemies and recharges your equivalent of estus flasks. It's fairly generous, but there are a few stretches (especially in the side content) where you'll have to evade combat or avoid damage enough to make it through all the encounters.

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