this post was submitted on 13 May 2025
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[–] [email protected] 116 points 1 month ago (10 children)

I wish the keeper of many fond childhood memories wasn't a company I fervently wish would die in a fire.

[–] [email protected] 22 points 1 month ago* (last edited 1 month ago) (1 children)

It's sad but they've been like this since the get-go. They sued Galoob for the Game Genie (and lost), and they sued Blockbuster for copying manuals so that people could have the manual to review when they rented games (and won). Nintendo has always been excruciatingly aggressive about protecting and policing their copyrights and IP, even when they're dead wrong.

This is not an attempt to justify what they're doing, just to point out that it's unfortunately nothing new.

[–] [email protected] 7 points 1 month ago (2 children)

Nintendo is why DRM is a thing. The NES CIC lockout chip avoided the 2600's shovelware problem... and created an abusive monopoly, that generation.

Nintendo secretly had color screens developed for the upcoming Game Boy, switched to black & white, and left the screen manufacturer hung out to dry. Which is why the Game Gear and Lynx coincidentally have the same resolution.

Nintendo was politely informed by SNK that they'd be making their own handheld. A year later the Game Boy Color dropped as a secret fuck-you to the Neo Geo Pocket.

Nintendo informed Sony they had cancelled their SNES-CD add-on by announcing an SNES-CD add-on made by Philips. At the Consumer Electronics Show. After Sony's big presentation about their SNES-CD add-on.

[–] [email protected] 4 points 1 month ago (2 children)

Nintendo informed Sony they had cancelled their SNES-CD add-on by announcing an SNES-CD add-on made by Philips. At the Consumer Electronics Show. After Sony’s big presentation about their SNES-CD add-on.

Sony really ended up winning with that one in the long run, though.

[–] [email protected] 3 points 1 month ago

Only through Ken Kutaragi's intense spite.

[–] [email protected] 1 points 1 month ago

Yes, but that doesn't make it any less of an absolute scum sucking move.

[–] [email protected] 1 points 1 month ago (1 children)

The color screen used waaaay too much battery life, making it untenable for a handheld console. The game gear’s battery problem was a huge contributor to why it didn’t do very well.

[–] [email protected] 1 points 1 month ago

Yeah that one didn't work out great for anybody involved.

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