this post was submitted on 26 Mar 2025
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Linux Gaming
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Steam Deck and Linux desktop user here.
I wouldn't prioritize a native Linux binary if I were you. For some of my games that have a native Linux version, I still run the Proton compatibility version instead because it runs better. Proton is insanely well-optimized and adapted to Linux desktops, your own code will have a hard time competing with that.
Just make sure to pick an engine / tech stack that works well with Proton and find one or more testers who run SteamOS or another Linux distribution.
As a personal anecdote, recently I installed a co-op videogame on my Linux Steam machine and I couldn't get past the main menu, I wasted quite a bit of my own and my friend's time before realizing it was a bug in the Linux build. After reinstalling the Windows version through Proton everything worked flawlessly.
Please don't publish a Linux build unless you plan to test and maintain it.
Yes I had a similar experience with Paradox Games, where the native build delivers very poor performance over the Proton-run version. It seems to be the consensus. If I don't receive other real counterpoints I'll follow your advice.
Haha maybe EU4 is good though, it happened to my with Vicky 3.
I see this with things on Itch.io a lot. I think there's some engine that has an option to export a Linux distribution of the game, so they ship that without testing.
Yup. Usually not as well optimized either, if you do get it to work.