this post was submitted on 16 Jul 2023
108 points (76.2% liked)
Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
64087 readers
234 users here now
⚓ Dedicated to the discussion of digital piracy, including ethical problems and legal advancements.
Rules • Full Version
1. Posts must be related to the discussion of digital piracy
2. Don't request invites, trade, sell, or self-promote
3. Don't request or link to specific pirated titles, including DMs
4. Don't submit low-quality posts, be entitled, or harass others
Loot, Pillage, & Plunder
📜 c/Piracy Wiki (Community Edition):
🏴☠️ Other communities
FUCK ADOBE!
Torrenting/P2P:
Gaming:
💰 Please help cover server costs.
![]() |
![]() |
---|---|
Ko-fi | Liberapay |
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I'm not opposed to intellectual property because there's an argument for providing a limited time monopoly to the creators of works to provide incentive to make works public. Without any such incentive, it's entirely possible that the monetization structures for different works change, for example locking content behind restrictive systems that don't allow for personal use at all.
The key is "limited time". If you can't make your money back in 15 years, then maybe it's time to make a new thing? The idea that someone should own a thing you made after you're dead is stupid -- how exactly will that promote you to create new works? If you're dead, your creating days are over except for creating plant food out of your bones and organs.
I put my money where my mouth is, and the legal page of the graysonian ethic specifically lists that the book is put into the public domain or license after Creative Commons CC0 license after 15 years from the date of first publishing.
Other than liking the nice round number of 20 years, that’s exactly my take. Copyright longevity creates perverse incentives for rights holders, and it locks down the ability of other creators to use common cultural references.
I agree with you both, although imho 15/20 is a bit too long? The only reason being something can be improved better(?) by multiple entities working on it (competitively) than a single entity. Maybe 10 years? I'm thinking if I have an invention (let's say a new engine), 10 years should be enough for me to earn my share. After that, other companies/individuals can use my base/foundation and build on it. With more people working on that engine and competing with each other, the end product would probably be much better than when I work at it alone.
So if i'm a writer writing a series over a decade, my first book, which only got me a 10k advance, will stop giving me even a pittance in royalties a decade later even as I am adding new books to the series? Most creatives are not rich household names, and your idea would not be a death knell for Disney, but for the small creators already earning poverty wages.