Daggerheart RPG

40 readers
1 users here now

A community for discussion about the ttrpg Daggerheart by Darrington Press.

founded 2 years ago
MODERATORS
1
 
 

Exciting news—our Darrington Press team has grown, adding Chris Perkins as our Creative Director and Jeremy Crawford as Game Director! We’re thrilled to welcome both Chris and Jeremy’s expertise in game design and storytelling, honed through decades of experience working together on tabletop games such as Dungeons & Dragons, Star Wars Roleplaying, Warhammer Fantasy Roleplay, and Blue Rose. We’re enormous fans of their work and are honored to welcome them into our team.

2
 
 

I am very wary of that design choice.

  • Players already have a hard time keeping track of their character sheets. You know the 6+ cards they are responsible for will be lost, damaged, and so forth.

  • How many duplicates will there be? What happens if two players want the same character archetype / ability?

  • If the DM wants to check a rule, they have to look through a deck of shuffled cards instead of just turning to page 56.

  • Does replacing a card mean buying a whole new set? Will there be booster packs as the game evolves?

Maybe I'm the minority here, but I am very concerned about this. It's a shame because aside from the use of cards, I love everything I've seen about Daggerheart.