Bloons TD 6

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Round 60. MOABs have 200% more health.

Relativily easy challenge. I built:

  • 2 4-2-0 Engineer
  • 1 3-0-2 Ninja monkey
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Round 76. Bloons have 1500% regrow and ceramics have 2000% reinforcements. Scary right?

Not really. We luckily start with one million dollar.

Build a maxxed out Dart Monkey Paragon. And there is 200k left for other monkeys. But that is unnecessary.

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Round 80. Bloons are modified and have additional camo.

  • 4-2-0 spike factory at the top
  • 2-4-0 spike factory at the beginning
  • 3-2-0 sniper monkey anywhere, target set to strong
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Round 94.

My solution for today's advanced challenge:

  • a 2-0-4 super monkey aka Batman
  • a 2-5-0 Heli.
  • (optional) a 0-0-0 super monkey

Important: Activate the ability of the heli twice.

The batman monkey was intially placed at the beginning at the track. I used the teleport ability once and the clock has moved after i finished the round.

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AC 19.03.2023 (feddit.org)
submitted 3 months ago* (last edited 3 months ago) by MemmingenFan923@feddit.org to c/btd6@lemmy.world
 
 

Round 69. Lots of regrow ceramic bloons.

2 Druids:

  • 2-4-0 Druid at the beginning. The Druids job is to convert the regrow bloons into normal bloons with to the Heart of Oak upgrade and deal some damage with the vines and lightning.
  • 4-2-0 Druid to push back the bloons to the beginning at the track and also convert some bloons that might have passed the first one.
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AC 18.03.2025 (feddit.org)
submitted 3 months ago* (last edited 3 months ago) by MemmingenFan923@feddit.org to c/btd6@lemmy.world
 
 
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AC 17.03.2025 (feddit.org)
submitted 3 months ago* (last edited 3 months ago) by MemmingenFan923@feddit.org to c/btd6@lemmy.world
 
 

Today's challenge was to clear a single round 100 with limited options. I chose those three towers.

  • 1 Boomerang 5-0-2
  • 1 Dart Monkey x-x-5
  • 1 Sniper 4-2-0

Bommerang for main dps. Dart Monkey and Sniper dealing the camo.

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As the game requires online features, Epic Online Services ("EOS Overlay") must be installed and activated, and "Offline Mode" must be disabled in order for the game to boot! (otherwise it gets stuck on Step 1)

Please note that this is not the default!
Epic online services must be installed manually;
Offline Mode is enabled in Heroic Launcher and Playnite's Legendary plugin by default

Instructions for Heroic Launcher:

Install "EOS Overlay":

  • Settings -> Advanced, scroll down to "EOS Overlay"
  • Click Install (You can ignore any errors, as long as "Check for updates" button turns green)

Make sure that the game is not in Offline mode:

  • Right click the game -> Settings
  • Make sure that "Run game offline" option is disabled

Instructions for Playnite (With Legendary Launcher plugin):

Install "EOS Overlay":

  • Add-ons (F9)
  • Extension settings -> Libraries -> Legendary (Epic)
  • Advanced -> EOS Overlay -> Install

Disable offline mode:

  • Right click the game -> "Legendary Launcher settings"
  • Make sure that "Offline mode" is disabled

if everything is set up correctly, you should be able to bring up the Epic Games overlay menu by pressing Shift+F3, like on the screenshot below:

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The update includes a new hero, a new expert map, and more. Hopefully everyone enjoys it!

There's a quest for the new hero to help you understand how the spells work. It seems really fun but it's definitely more of a hands-on style hero like Geraldo.

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Hmmm (lemmy.world)
submitted 2 years ago by hansl@lemmy.world to c/btd6@lemmy.world
 
 
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This is an older release, I presume the bug's been fixed. Funny nonetheless

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Just give us a fish ZOMG, I wanna complete the set :(

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submitted 2 years ago* (last edited 2 years ago) by alizard@lemmy.world to c/btd6@lemmy.world
 
 

After beating every map on easy and most of the maps on normal I am now trying to go through the side modes, got my first fully finished map done :D (I am still pretty noob)

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Just got into this game recently, so maybe this is well-known knowledge but... is there a point to upgrading to Central Market and Wall Street?

Using values for Hard difficulty:

  • Marketplace costs $1350+$270+215+$3130=$4965, and generates $320 per round.
  • Central Market costs $21,165 (Marketplace+$16,200), and generates $1120 per round (+ boost to merchantmen).
  • Monkey Wall Street costs $85,965 and generates $5120 per round (+ 5 lives).

Looking at the math, Central Market generates 3.5x as much income per round as Marketplace, but costs. 4.26x more. Wall Street generates 16x as much per round as Marketplace, but costs 17.31x as much.

So unless you have a lot of merchantmen, wouldn't it be better to spam empty spaces with Marketplaces rather than upgrade them to Central Markets?

Similarly for Wall Street - without any knowledge points, I can see why the +5 lives generated by Wall St makes sense, but if you have the "Healthy Bananas" knowledge point, 16 Marketplaces is strictly better than one Wall Street - although I suspect available space would be an issue here.

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Press bomb when bloons are at last loop

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Press on traps to collect and redeploy them faster

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Decimator sounds far stronger than eliminator in my opinion, and this is the third in a lineup of MOAB related upgrades to the Bomb Shooter.

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2-3-0 wizard 0-2-3 boomerang (strong)

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First droped sniper 0-5-2 Than droped super 0-0-2 Than upgraded super to 1-0-2 when money was avaible

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