Blender

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Blender is an awesome open-source software for 3D modelling, animation, rendering and more.

founded 2 years ago
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submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]
 
 

Please support the initiative of Stop Killing Games!

EU Petition.

UK Petition

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The upcoming Blender 5.0 3D modeling software application is introducing High Dynamic Range (HDR) display support on Linux when making use of Wayland -- no X11 support for HDR -- and Vulkan graphics accelerator.

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  • My profile picture is the low resolution 50x50 pixel animated version of this scene
  • I used the default cube, inset its faces, deleted them, and used the solidify modifier on it, to create the green "scaffold" cube.
  • I put a rotating animated cube inside it, with a glowing blue material.
  • used sun to throw a rotating shadow on the red floor.
  • rendered in cycles renderer.
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Started working on this 2 years ago as a bit of a Covid project. Got another fellow to do physics and other non-graphics stuff. The model is about 40% done, with the major chassis and bodywork done, including most of the rigging. The engine, interior and other bits and bobs remain.

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submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 
 

Wasn't any content here yet, so I figured I'd share this relatively simple project overview about how to make a real camera in Blender.

Disclaimer: This is not my video. Just found it interesting.

https://www.youtube.com/watch?v=YE9rEQAGpLw