I absolutely refuse to buy any game that requires being online for single player. That is a line I will never cross.
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@Parellius
I despise them. I only buy them if I'm going to play online with friends but I know at some point if I want to play solo I'm going to have to get a "less connected" version of them...
Now if I only need the solo experience, well...
Another issue arises now that handheld PC gaming is getting more and more popular. Those games will definitely ignore a big part of their potential customer base, and I assume suffer the consequences
My internet access is through metered connections, so I find it quite agrivating to be forced to burn precious cap space on a game that could totally be local only.
Doesn't matter to me one way or another, and it doesn't affect my purchasing decisions.
It has no place in single player games and turns me off from playing them. There's no real reason they exist other than removing the ability to use cheats (which should be allowed in single players games imo) to obtain items or boosts that are only available on their cash shop. It also ties in to the Game As a Service model which i've come to detest; usually because they have a constant stream of updates that tries to monopolize your free time, whereas i am the kind of player that can say "ok this is done".
Games that offer multiplayer in addition to single player, such as D4, should allow you to have a single player save that's offline, can be paused and anything goes.
I don't like it but I put up with it and it doesn't really bother me all that much. When I had a newborn, I pretty much couldn't play games for a few weeks or more. After that, I played a lot of pauseable games (KOTOR and Mass Effect specifically come to mind, though it's been over a decade now so I'm sure I'm forgetting something). As a Souls player, I'm used to not being able to pause in games but I appreciate games like that that at least autosave and let you quit out at any time, the next best thing to pausing.
I think when it makes sense it's fine, but I would only really say that for multiplayer games, if it's a single player game there is a really unfortunate reality, which is that pirating it will result in a better gameplay experience.
I try to avoid games with always online as much as possible but sometimes you don't have choice. If you want to play Diablo IV there's not much else you could do. But at least Diablo has some form of multiplayer. If you have a solely single player experience with always online, it's just bullshit. The DRM is only punishing players that pay for the game. If you insist to implement this kind of DRM then please go ahead but then you also have to run the servers forever. If you don't then why should I buy your game?
It obviously only bothers me for single player games. Sometimes my internet is down when I wanna play. There is no good reason for why I have to be online to play a single player game. Sometimes my internet is fine but the game servers are down. Or overloaded. Or the publisher just took them down permanently or whatever.
I tried playing the beta for diablo 4 and the game had network lag. I know diablo 4 is technically a multiplayer game. But I always played diablo alone and I'm not interested in the multiplayer aspect. Sometimes I would get kicked from the server for whatever reason. That sucked. made me not buy the game.
My firewall is configured to block all programs by default. If a game refuses to open or function without internet and I can't find any workarounds it gets angry looks from me and I let it through. I get anxious when playing anything multiplayer so doing so saves me from having to interact with people if I accidentally trigger a multiplayer event or something. Also generally makes games launch faster.
Concerning gaming with a newborn, you should also look for games that you can play with one hand, so you can hold the baby with the other. Europa Universalis 4 is a great game if you've got a kid who will only fall sleep while being held.
It made me stop buying games and consoles in the first place.
You have to be online, the game has to be downloaded on the system, there will be bugs and it has to be patched.
Just let me buy a game and play it. I may sound like an old fart but I really enjoyed the days that I could go to a store, buy a game and play it immediately on my console.
Especially the fact that bugs are literally shipped like features now and you just have to accept that your game of 80-90 dollars is ridden with bugs, yeah fuck off really.
I don't buy always online games. Period.
Is there an offline crack yet? I would have assumed piratws would have for sure gotten that done
D3 still doesn't have an offline crack to my knowledge because the crack isn't going to be simple. In most games, a DRM crack is typically as simple as editing a single instruction to jump over whatever code is trying to call the DRM feature.
But D3 and D4 are different. Essentially, a lot of game logic just isn't available to the client and stored on the server, so any hack will need to replace that. Console versions of D3 actually do have that code available, but now it's a non-trivial matter of porting that code back to the PC...
This will probably never happen unless the source code gets leaked.
I just can't justify purchasing a game where one day someone is going to flip a switch and permanently remove my ability to play it. I'm still playing catch up with games from the 1980s.
I would hope that in case of D3 they would patch offline mode to it and after that shut down the servers.
If they do that then I'll consider getting the game. But I wouldn't hold by breath. If they're wanting to shut down the server then they're probably not going to want to keep hosting a server for the patch either.
There is so many MUCH better offline alternatives :D I do own diablo 3 but haven't played in years. Not interested in d4, currently playing Grim Dawn.
I almost exclusively play single-player games. I'm not sure I own one that is always online, since I pretty much always have WiFi on and wouldn't notice the difference, but I don't see why any of my games would have to be always online.
I like it. I like to know that people likely haven’t hacked their chars. I’ve never had my crashing or rubber banding. It’s been seamless and while an offline version would be fine for me, that would never be the real game and you should never be allowed online.
I don’t love it, but I’ve found that it’s been less intrusive than I thought. Generally only feel it when the internet goes out. That said, I’ve got fairly good fiber internet, so I’m a bit privileged in this regard. We used to have absolutely horrendous rural internet and it sucked.
I think I prefer games that require being allways on-line to those with bad Denuvo implementation that kills the performance.
I started playing D4 two days ago and constantly try to pause the game when I need to give something else attention. It should also be easy to do when you’re alone in a dungeon. There are games that are online but let you pause when you’re alone (though I can’t remember which game I am thinking of right now)
Always online has pretty much always been a terrible idea except for where it's actually required (MMOs)
Ironically I think GTAV did a pretty decent job of this - you can pause at any time during the single player, however I don't remember if it requires a connection to play single player mode.
Imo if a game has a single player mode, being online for it should never be a requirement.
I don’t remember if it requires a connection to play single player mode.
It doesn't!
beauty
@Parellius I prefer games that I can play offline if I need to, but I have been a Diablo fan for over 20 years. Of course I purchased Diablo 4.
In case of Diablo IV in my opinion Blizzard has a good track record of keeping game servers online for years and years.
That being said, the game does have some weird server hopping mechanic that you can't turn off, meaning it seems to switch servers while you're playing, which isn't always as seamless as you'd hope it would be. Also, at least for me, it sometimes selects servers with >100ms latency, which is quite noticeable of course.
Agreed. If I'm honest in this case my concern isn't necessarily that my access will be restricted at some point (or even the very rare dips when it switches servers on entering or leaving an area). It's more around the fact I'm playing the game effectively in single player and unfortunately that's likely to have shelf life due to personal circumstances.