Well in terms of taking advantage of really good headphones. Senua's Sacrifice
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Headphones absolutely mandatory. Hellblade is the first title that came to mind seeing this thread.
Yeah, great experience with headphones!
That game HAS to be played with headphones or a super good surround sound. The directionality of the voices in Senua's head is next level.
This was the first thing I thought of too.
Elite Dangerous has some amazing sound design.
Came here to say this. It's visually stunning and the sound design makes me feel things. Temper expectations beyond this, though, it's kind of an empty sandbox.
I haven't experienced anything quite like HuntShowdown. It's a slower-than-most extraction shooter with several objectives on each map.
Every sound matters. You can hear people shooting in the next compound over, but you can also hear someone crouch behind the wall next to you. You have to watch for sound traps like birds, horses, dogs, etc. Always be on the move because if you stop, someone might already be taking aim to shoot you through the wall.
Yeah it is without hyperbole the best sound engine / sound design of any game I’ve ever played.
This is mine too. I switched from closed back to open back headphones to better experience the sound in Hunt Showdown
Not the gun sound effects, not the sound track, problably not a lot of things - but the atmosphere the sound effects in Control created, man it's like 50% of what makes the game what it is, and it's a truly great game.
I came here to say Control.
I always thought of control as "that tech demo game with DLSS". It's actually a good game?
If you like action-adventures, the paranormal and strong audiovisuals, absolutely. If character development of the protagonist is important to you, definitely not. The storytelling is solid otherwise, though.
But the sound and visual design work just so well to create this atmosphere or mood that let me immerse deeply but that also let me sigh in relief when I quit the game. It gave me this almost constant sense of dread even though it's not terrifying like a horror game at all (and I really hate horror games or movies) that fit the story so well. It's hard to describe, it's weirdly different but not in a bad way.
If you have the HW power, I recommend playing with RT but without DLSS. Otherwise with RT and DLSS. DLSS does introduce some weird kind of artifacts or such sometimes. Not bad, just better without if you can.
Edit: I guess if you're looking for epic quests, this might also not be the right game - heck, it's hard to describe or say what's good or bad about this game, it's all kind of intertwined. All I can say that I think the package is an excellent game made with a lot of attention to detail. And with that unnerving sound design, that I kinda hate to endure, but love how well it's made and fits the game.
I'll add on that the little notes, journals, and audio files you find throughout the game are some excellent world building.
Love me some Brutalism so you might have convinced me to try it.
Oh, if you love Brutalism, Control is definitely THE game for you
Hellblade was already mentioned (prime example imho), so I'd give shoutout to the entire Supergiant's game catalogue. So much time and effort went into sound design and music in all their games, it's remarkable.
Oh yes! Hellblade: Senuas Sacrifice was absolutely fantastic with headphones. Probably the best audio experience I ever had in a game.
Both Breath of the Wild and Tears of the Kingdom have fantastic sound design. The environmental sounds of wind, water, trees and wildlife accompanied by that understated soundtrack makes you feel out in the wilds even though the graphics are minimal.
The sound designers at Bungie deserve double their pay.
Destiny has plenty of issues but sound design is not one of them. Some of those gun sounds are orgasmically good, and so satisfying to shoot.
The feeling of guns in general is the best in any game I've ever played
Agreed. The gunplay is magical.
Doom 2016 - remake of a classic that everyone loved, with the soundtrack being a very large part of it.
NieR:Automata and Cyberpunk 2077 have phenomenal soundtracks
STALKER (Shadow Of Chernobyl or Call Of Pripyat).
Music: off
Headphones: On
Good luck not getting spooked out of your mind by random industrial noises.
While not the greatest games, I've found that the newer Star Wars Battlefront games have some of the best sound design in any game I've ever played. Especially the thermal imploder. Definitely a highlight of an otherwise alright game.
I'm surprised no one here has mentioned Returnal. On the PS5 with a headset it uses the "3D Audio". It's pretty amazing.
Given that you asked for guns specifically I'll go out on a limb and say we are very different gamers!
But Subnautica would be my suggestion. Crazy good sound design.
Hi-Fi rush.
Thank me later.
Absolutely magnificent game. I wish we got more mid sized games instead of every new game being a 100h+ second job.
Bad Company 2 always comes to mind for me whenever this question comes up
Well, there is a game that's been designed specifically for that. Metal Hellsinger, you can play a demo for free. It's a doom style shooter that rewards you for shooting and reloading to the beat of metal music, which is dynamic to how well you are doing and the situation. Really cool concept and really rewarding to get a combo going.
Hi-Fi Rush, Doom 2016 and Eternal, Hades, and Warhammer 40K: Mechanicus, off the top of my head. All very different games but all with exceptional music.
Warframe has great sound design, and it's f2p. The Corinth shotgun sounds like God slamming a car door.
Squad always got me with its sound design. Nothing too fancy, just guns and explosions. But they DO sound amazing.
As much as I dislike them the gun audio on both the 2019+ call of duty modern warfare games is very well done.
I highly recommend you check out scruffy on YouTube. His channel is dedicated to awesome sound design in video games.
Both of the new Star Wars Battlefronts had me feeling like lasers were actually flying past my head.
Elite Dangerous is still the GOAT of sound design IMO. That game would be nothing without it's sound.
New World has its fair share of issues, but the sound of your pickaxe hitting a rock will make it seem like the best game ever made.
The Hotline Miami series and Katana Zero really stand out to me. Hollow knight and Persona are also fantastic.
Might not be in the way you're thinking but gtfo fits that description for me. You're creeping around listening for the sounds of the enemies waking up and every little sound has you on edge. At least when you first play it.
spoilers for the game hi fi rush but it has hands down the coolest transformation https://youtu.be/cU5utimmtkg?t=92
Never played it personally, but I remember being really satisfied with the sounds from Hawken watching the gameplay trailers. https://youtu.be/udEAEARD-Fo
Edit: reading up on it, the final game was pretty lame, and it’s apparently dead now.
Max Payne 3. The soundtrack is amazing and blended perfectly into the game.