Fallout mostly. It's all just so grey and boring and not fun at all. If I want to see a wasteland I can just go outside /s
Gaming
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
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See also Gaming's sister community Tabletop Gaming.
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I LOVE RPGs and open world games. Love the Fallouts (all of them except 76), elder scrolls, dragon age, old baldurs gates, etc. Basically every game that's apparently indicative of liking the Witcher 3. But holy hell, I've played it 4x and can only get 10 hours or so into it before I have to turn it off. I have no idea why honestly, because every thing about it screams that I'll love it.
GTA V. I tried playing it but it was just so boring. I never felt like picking if back up after I stopped playing around 15% into the story. The online never worked for me as it would just endlessly be stuck on a loading screen [PC].
Couldn't agree more about Tears of the Kingdom however I'd go one step further and say I can't stand Zelda. I've played a fair few including BotW. Thought they were complete garbage.
The other for me is any game made by FromSoftware, and to that any "soulslike". The game design and gameplay of these types of games are atrocious imo. It has always bewildered me how much love they get. I can't comprehend it.
Elden ring. It looks like an amazing game but it just doesn't work for me. I feel like it's the combat? Somehow it feels "clunky" to me. It's odd I can't put my finger on it, but I don't like the movement which obviously affects combat.
Fallout: NV and Skyrim. People kept recommending them to me but neither really clicked. I put about 20 hours into each before just kinda dropping them and not looking back. Even tried mods since everyone says they're better modded, but just found I was spending more time modding the games than playing them. Maybe Bethesda games just aren't my thing.
I agree about Skyrim. The entire world feels dead, the npcs are lifeless. It's really hard for me to feel the world and the story. The Witcher 3 came out only 4 years later and it's several orders of magnitude better to me.
I agree wholeheartedly. I don't feel like Bethesda has innovated with their RPGs in a single meaningful way since Oblivion. Every single game they make just feels buggy and samey, and the "systems" don't make up for the synthetic quality. Games like Prey, Stalker, The Witcher or Elden Ring all take various approaches to the idea of an open ended gameplay experience and they all do it better than Bethesda's games.
Here's hoping Starfield does something genuinely refreshing.
Personally, I feel like most games that have a grind are kryptonite to me. Like, unless I really, really, really like the game loop to an obsessive degree - which is rare - I quickly get to a point where I'm like "I get it, now show me something new for crying out loud".
This ropes in a vast number of games, alas. Occasionally, sure, I'll find a grindy game is suddenly palatable to my brain. Like, there was a month or two I went gonzo for Warframe and played the same 3 maps repeatedly. But then I swore off the game for a year. Same for Diablo and any number of gacha games.
Some of my favorites are indie games that have a good fun loop and progression that doesn't overstay its welcome.
A roguelike / roguelite like Hades drew me in for longer than expected, if only because I could shuffle up weapons and modifiers. Still kind of a repetition thing after awhile, but it had enough variety and novelty with each run to keep me engaged for good while.
RDR2. I tried like five times. I could never play it for more than about two hours before being bored and falling asleep at my desk.
For me Skyrim, The Witcher 3, botw and all souls games.
Skyrim never clicked, it just felt buggy and empty and punishing. Trying to climb that mountain just so a yeti can beat you up? Great, here is your save spot form 15 min earlyer, please try again. I know that's why it's fun for so many, I just hated it.
The Witcher 3 was too... much dialogue. Most of the time I can play 1-3 hours every couple of days. And in the Witcher you walk 15min through beautiful but otherwise empty forest, killing 1-15 something, walk back and talk like another 15min with the guy who gave you the quest. It's really deep worldbuilding, but when you don't have a lot of time it's more "damn, what happend last?" 5min walking "ah, that happened" takes new quest, so much talking..."ah damn, my hour is gone, so I finish the quest another time." PC off.
Botw cause the world felt empty and everything broke in an instant and I'm the player ending with 50 healing potions, 10 big scrolls and so on cause MaYbE I'll need it another time. Doesn't match with botw. TotK is so much better handling this, cause you can craft any good item in an instant.
And Souls Games are just a broken mess. They're not hard by default, they're hard cause of all the buggy and mushy controls. It never feels crisp, it's just a big blob and maybe your character rolls or maybe it feels like an invisible wall, who knows. Games like Jedi Fallen Order in hard mode or Hollow Knight were so much more fun, cause the controls were crisp and everytime I lost, it was because of me. I did wrong and not some squishi spaghetti code.
Breath of the Wild probably tops my list, largely for the same reason as others. But in the particular, it's the emptiness. I get that it's part of the story, but I still hate the emptiness of it. What good is an open world if it's largely devoid of content and interaction? That criticism probably encompasses many open world games. Subsquently. I don't play a whole lot of them.
Path of Exile is another. While I enjoyed Diablo 1, 2, and 3, any maybe will eventually get Diablo 4, I've never been a hardcore player of any entries in the series. I think what annoys me the most with PoE is that it seems like you can't have an organic experience in that game. Whenever I asked how I should be speccing out my character or even just some general advice, I just got the answer -- from multiple people -- "Oh just find a build guide online." OK...but I don't know any of the builds. Or anything about the game. So what am I supposed to do, just sit there and research build guides, reading about things I don't even understand, before I even really get into the game? When I said I'd just wing it for a bit like I do in every other game, I kept hearing, "Oh you'll have a bad time then..." OK well then forget it. I just won't play. I'm really not a fan of min-maxing. Also, the trade system and lack of actual currency sounded horrendous to me. There's a reason we have currency in real life.
I feel like that's just the community and not the game itself. I have like 200 hours in it and I just winged it. Enjoyed it the entire time, My problem was the repetitiveness of it. Reached the end game and it just started all over again but at a higher level.
Terraria - I just don't understand what you're meant to do or why it's interesting.
I actually really like TOTK though, it's a big improvement over BOTW with a slightly more alive world and the vehicle creation stuff is fun.
Idk if I'm just dumb or something but I have tried to play terraria on 5+ separate occasions and the controls and UI just DON'T make sense to me. Like how to craft?! How to equip? How to do stuff? It was just so confusing. I tried on mobile and steam deck. I even looked up the controls online and mapped it out. It just never clicked for me. I felt like an 80 year old using a smartphone for the first time.
Mine is definitely League of Legends. I cant get behind the boring slow walking around and baiting bots to farm coins. Zero dopamine even during 'intense' teamfights and I just cant get the hype of this game!
You ain't missing much, been playing for some years and it feels like being a damn smoker.
Monster Hunter. I don't understand any of it. I tried rise and generations and I just... I just don't get it.
Horizon Zero Dawn - tried getting into it but yawwwwnnn. I found it so boring and the protaganist obnoxious. Beautiful world though.
The Souls games.
I can see the appeal of the story and stuff, but they're just impossible for me to get into cause of their difficulty
I finished Fallout New Vegas but never really enjoyed my time with it. Was a boring open world with emotionless NPCs and a forgettable storyline. Tried Fallout 76 recently and it was still the same type of thing. I played the hell out of Skyrim though and loved it the whole time. Maybe I just don’t like an apocalyptic open world? People always seem to love Fallout but it’s just not for me.
I also couldn't get into Witcher 3. I don't have anything against other people liking it, I just couldn't do it. For one, there's so much rape talk even early in the game that really put me off. It felt like cheap world building.
I'm with you on Persona 5. My favourite in the series is Persona 2. Plays like complete ass but some of the best writing I've seen in a videogame. So it balances out. Then Persona 3 came out and they changed direction with the games, and... Well, I guess it makes more money and being told you're the best is a lot more fun than the weirdness of early persona.
Weirdly enough, I could never get into Stardew Valley. Whenever I play it, the path to complete optimisation is just so annoyingly clear. Something ALWAYS needs to be done to be optimal. So I always feel like I'm not doing it right or I'm falling behind. My personality just does not work with Stardew Valley even if I really truly want it to.
Counterstrike. I was raised on Unreal Tournament and Battlefield 1942/Vietnam, every iteration of CS I've tried is just slow and boring comparatively. Doesn't help that the maps and guns never change either. I'll probably give it a go again with CS2 but I'm not expecting anything different.
Dark souls, castlevania, smash bros, FIFA (I dont mind a game or two with a friend but it's the same game every team reskinned year but worse).
Final fantasy games past 10
The new cod games, last one I liked was the original mw2
That stupid Goose game. Pissed me off how simple and repetitive it was. Completed it in a few hours and felt like a total rip off. I still get angry when I see the memes.
Ocarina of Time. I thought 3D games from that era had terrible controls and ugly graphics even by the standards of the time, and that's only gotten worse over the years. Plus I just wasn't really ever all that into the Zelda formula from the time between A Link to the Past and Breath of the Wild. For me Breath of the Wild felt like a return to form after decades of mediocrity.
I don't even really think Ocarina of Time is bad, exactly. I just resent the fact that it feels like everybody I know holds it up as the greatest game of all time when in my opinion it's practically the definition of mid.
Breath of the wild. As an avod Zelda fun I really really tried to like it but just can't do it.
I don't know if everyone loves it but I just can't get on with Ni No Kuni. I love JRPGs, I love anime. But the battle system in this game is just, annoying. It's real time but you input commands through a menu. And you have creatures that can fight for you, but they share your health points. I've gone back to it a few times but I just don't enjoy it.
There's two, and both pretty controversial.
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Horizon Zero Dawn - I love open world games, I love exploring, I love grind, this is someone who has played every Assassins Creed, the Tomb Raider Series, Ghost Recon series, God of War, Ghost of Tsushima, Death Stranding, and goodness knows what else. I did about 10-12 hours of Zero Dawn and it just bored me. I think the worst thing for was the character acting, I found everyone very wooden, or just had really silly voices (like Aloy's father or whoever he was, sounded so well spoken). I found it grating. And the landscape, maybe I needed to open up more of the world, but I just didn't find it very interesting. Sure, Robot's are fun, but, even they were kinda dull.
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The Last of Us - Just couldnt get into it. I just found it very tedious (played about 8 hours). I dont know why it just didn't resonate with me at all. I think where AC, Tsushima etc offer escapism, TLOU being set in a regular city didnt really excite me to go out an explore. When the tv show started I thought i would give that a go hoping it would get me into playing the game, but i got bored with that about 40 minutes into episode 1 as well :(
Zelda. Breath of the wild.
Just find it repetitive. I'm probably not doing it right, but i get bored every time I try.
Ni No Kuno. I kept hearing so many great things about the game, but I found the combat dull and boring. I dropped it as soon as I got the second party member.
Lol, I've put 120 hrs into TotK and I love it, and still haven't finished all the side quests or shrines. I can't get my wife to play past the tutorial, she's disappointed that it doesn't foster creativity like Garry's mod
I was thinking about that with TotK too, but kept on with it.. the exploration of the Chasms added a lot for me, and I think the shrines are better.
To answer your poll, I find Mario Odyssey to be overhyped. Not saying its a bad game, but the collecting gets tiresome and the levels are nowhere near as interesting as the Galaxy games