this post was submitted on 02 Mar 2024
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Incremental Games
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yeah. i like games that make you engage with the mechanics and find "satisfying combos" like that. i wish more incremental games did that - rather than a single "number go up", you have a meaningful choice of stats to increase.
one idea i've had in the vein of autobattlers: what if future runs made you play against your strongest previous builds?
so if you find an overpowered combo, you'll have to be able to find its weakness as well.
i'm not sure what you mean about an incremental autobattler needing to be deterministic; plenty of incremental games have heavy amounts of RNG in them.
Well I was thinking with this proposed system of having runs just loop the last round they got to, it wouldn't be fun to do another run with the same strategy just in the hopes it gets better luck.