this post was submitted on 25 Feb 2024
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Gaming

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[โ€“] [email protected] 7 points 1 year ago (4 children)

For the author and everyone else. If they're not throwing away their entire tech stack and workflow for how they build this sort of game and starting from scratch, they're making a huge mistake. At least start with what Obsidian built for Avowed and work from there.

[โ€“] [email protected] 3 points 1 year ago* (last edited 1 year ago)

This is a bit unfair, for all its gigantic problems the creation engine is much better at supporting modding than unity or unreal.

Perhaps a more deterministic scripting engine would be better but it'd be easy to lose the one thing that makes their games good. I still can't believe they thought starfield would work with the modding tools MIA four months out

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