this post was submitted on 23 Jan 2024
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https://www.rockpapershotgun.com/games-only-need-fast-travel-when-they-make-travel-boring-says-dragons-dogma-2-director
This article is about an article. See the original interview on IGN.
I agree, largely, that fast travel sucks when a game is exploration focused. But after you've explored, fast travel is usually a good thing. Even the best exploration oriented games have fast travel. No Man's Sky is a great example where there's great seamless travel with your ship while you're exploring -- but you can still portal from a space station to your base in another system. For content dense games like Zelda or BG3, fast travel means you spend more time in content -- the only thing to optimize is the locations and density of portals.
Here's the IGN article
https://www.ign.com/articles/dragons-dogma-2-director-explains-why-less-fast-travel-can-be-a-good-thing
Haha, thanks. I thought I copy pasted it into the comment but didn't actually stop to look at the link haha