this post was submitted on 28 Jun 2023
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[–] Sonotsugipaa 7 points 2 years ago* (last edited 2 years ago) (5 children)

Here's some math:

30 FPS means a frame is changed every 33.33ms;
60 FPS means a frame is changed every 16.66ms;
144 FPS means a frame is changed every 6.94ms.

The differences between 29-30 FPS, 59-60 FPS and 143-144 FPS are respectively 1.14ms, 0.28ms and 0.048ms (or 48μs (or a spoonful of context switches on Windows 10 (windows 10 does many context switches))).

If you know someone who complains that their frame rate is 100/s instead of 144/s, they complain about a 3.05ms delay that speedrunners and probably competitive players would struggle to notice.

[–] [email protected] 5 points 2 years ago (1 children)

Speedrunners may even change the fps to be intentionally lower or higher for some glitches to even work.

[–] Sonotsugipaa 2 points 2 years ago

I remember doing that with Half Life, I always found it weird that pre-run console command bindings were allowed - then again, speedruns would be way less crazy without them.

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