this post was submitted on 18 Aug 2023
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[โ€“] [email protected] 18 points 2 years ago* (last edited 2 years ago) (8 children)

Is this a reference to how in Elder Scrolls they couldn't figure out how to get levitate spells working in the newer games so they just put it in the lore that levitate spells were outlawed?

[โ€“] [email protected] 7 points 2 years ago

IIRC it came from turning cities into discrete world zones, larger than their actual map size, and they couldn't figure out a neat way to let that work if players could come in from any angles other than a few clearly defined gateways.

But getting rid of player-controlled verticality makes things much simpler, which probably helped the decision.

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