this post was submitted on 09 Jul 2025
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Spoilers
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For an ability locked behind 12+ charge counters, I'd have hoped for an ability that favors big red. Maybe a ritual or some other kind of ramp instead? The haste might still be useful, but I'm sure there's something better there.
A 3 mana bushwhacker on a land is nice, but this feels like it'd be too slow for the aggro decks that really want this.
Yeah, I feel like I'd not want to spend time stationing this at all though I do understand that it being a land is a perk.