this post was submitted on 21 Jun 2025
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That is not universally true. On GOG for example you can download all your games, so things like this could not happen there. Sure, you still technically purchase a license and do not actually buy the games, but for all intents and purposes this is still the closest you get to actually owning the games.
They don't have DRM. That's not the same as owning the game. If you don't back up the games or installers yourself, and GOG goes under, you lose access to your library the same as Epic or Steam going away.
You can back up your Steam and Epic games, too. You just need to be able to access your account to verify your license for most titles (but not everything; loads of games do not use Steam or Epic's DRM, have no online checks to verify anything, and you can just copy the installation folder to another machine to play the game). But you can also easily crack both of their DRM to skip the online checks even if they do use it.
This goes for physical media as well. You own the disk; you do not own the software on said disk. The software on the physical media could still have an online check to see if you are a license holder (this is what CD-Keys are used for) and block you from installing/running the software, despite it being on your own CD/DVD. I am pretty sure I myself have games on disk that can not be installed because the online verification servers no longer exist, so the only way to install them is with cracks.
So you're saying torrenting and seeding is basically a moral obligation?
It's just basic preservation of art. 😤