Game Information
Game Title: FBC: Firebreak
Platforms:
- PC (Jun 17, 2025)
- PlayStation 5 (Jun 17, 2025)
- Xbox Series X/S (Jun 17, 2025)
Developer: Remedy Entertainment
Review Aggregator:
OpenCritic - 65 average - 30% recommended - 45 reviews
Critic Reviews
AltChar - Semir Omerovic - 80 / 100
FBC: Firebreak isn’t a revolutionary co-op shooter, but it is a very solid and surprisingly confident first attempt by Remedy to step into a new space. It borrows familiar mechanics and wraps them in the kind of surreal, stylish atmosphere that fans of Control will eat up. The shooting is solid, the content is respectable, and the tension ramps up nicely when things go sideways.
But Why Tho? - Charles Hartford - 5.5 / 10
FBC Firebreak delivers an experience that is, at best, competent and, at worst, tedious. Given the glut of options in the multiplayer FPS market and the $40 price tag this game carries, it is hard to suggest it to anyone.
CGMagazine - Jordan Biordi - 8 / 10
FBC: Firebreak takes the strangeness of the Control universe and applies it to a genuinely fun and challenging co-op shooter.
Checkpoint Gaming - Austin Gallagher - 6 / 10
Despite being competent on many levels, FBC: Firebreak is an exceedingly familiar cooperative experience you have likely played before. Remedy's signature flair for visual design and return to a familiar and beloved video game locale might be enough for absolute die-hard fans, but it is tough to see who the target audience for this entry into the RCU was envisioned for. While not a total misfire, FBC: Firebreak feels destined to be a footnote from the world of Alan Wake.
Digitale Anime - Raouf Belhamra - Arabic - 7.5 / 10
FBC: Firebreak offers a technically polished experience but lacks the narrative depth that distinguishes Remedy Studio. The game captures the weirdness of Remedy's world with the studio's signature graphics and style, but its shallow story, repetitive structure, and slow progression make it difficult to return to the game as often as those games are known for.
DualShockers - Usama Mehmood - 7 / 10
Although most of its rewarding features add variability to custom loadouts, there's not much else here that, unfortunately, makes it worth spending an effort on. I'd much rather see a sizable number of differences in the job variety, missions, and power fantasy elements that actually heighten the sense of being an FBC operative who's exterminating the evil corruption of the Hiss.
Eurogamer - Christian Donlan - 3 / 5
A bold approach to the concept of work marks this game out as a singular enterprise.
Final Weapon - Saras Rajpal - 2.5 / 5
FBC: Firebreak is a game that lacks a cohesive identity. While the gameplay formula is solid, the repetitive missions, objectives, and grinding for new unlocks are more monotonous than fun. Additionally, the lack of a proper narrative compared to other games from Remedy Entertainment makes it a hard game to justify purchasing whether you're a fan of its previous titles or simply a fan of the multiplayer co-op genre.
GAMES.CH - Joel Kogler - German - 65%
In its current state, "FBC: Firebreak" is only recommended as part of Game Pass or PlayStation Plus - and even then, we doubt that the majority of players will be entertained for more than two hours.
Game8 - Aaron Bacabac - 66 / 100
FBC: Firebreak is a solid idea held back by a premium price and early-access-level polish. At $40 (more on PlayStation), it feels more like a mid-roadmap build than a finished 1.0 release. The core gameplay, story, and production are strong, but missing QoL features, sparse content, and optimization issues drag it down. Remedy may patch things up in time, but right now, Firebreak just isn’t worth the ask.
GameGrin - Jacob Sanderson - 9 / 10
An incredibly fun and engaging Horde Shooter, it isn't perfect, but it's an absolute blast to play!
It's not entirely clear what Remedy Entertainment was hoping for when they decided to take on a project that literally contradicts their formula of story adventures. FBC: Firebreak simply has nothing to praise.
GameSpot - Mark Delaney - 8 / 10
Remedy's co-op FPS is a fun Control spin-off when everything goes right, though such circumstances can prove elusive early on.
Gameliner - Bram Noteboom - Dutch - 4 / 5
FBC: Firebreak proudly stands among the better co-op shooters out there—with slick visuals, wild weapon choices, and deep sandbox action, it hits hard despite some weak AI and a modest amount of launch content.
GamesRadar+ - Abbie Stone - 2 / 5
Being forced to stand stock still and stare at that horrible traffic light longing it to turn green is wonderfully tense.
Gaming Instincts - Leonid Melikhov - 6 / 10
If you suffer from insomnia and your over-the-counter meds no longer do the trick, then sure, feel free to drop $39.99 on FBC Firebreak. Because this game will drain your energy and put you to sleep faster than any pill ever could
GamingBolt - Ravi Sinha - 7 / 10
As Remedy's first co-op shooter, FBC: Firebreak is a successful experiment, and while it doesn't quite match up to the best in the genre, the Oldest House is still a good stage for some creepy, frenetic action.
Gfinity - Feliciano Mondigo III - 7 / 10
FBC: Firebreak is Remedy’s quirky dive into co-op extraction shooters, blending the surreal world of Control with chaotic missions best enjoyed with friends. While it lacks polish, online features, and content at launch, it’s an ambitious but currently incomplete experience that can only be better with a full squad.
Hinsusta - Pascal Kaap - German - 8 / 10
FBC: Firebreak is a successful co-op PvE shooter with fresh ideas, charming chaos and an audiovisual style that clearly stands out from the genre standards. The title really comes into its own when played as a team. Whether during hectic repairs under enemy pressure, tactically coordinated boss battles or curious shower moments.
Hobby Consolas - David Rodriguez - Spanish - 74 / 100
FBC Firebreak is a multiplayer game with good ideas and a great setting that brings back the Control universe. Despite some inaccuracies and the possibility of more content, what it offers brings a touch of freshness to the co-op genre with friends. It's not crazy, but it's not your typical first-person shooter either, thankfully.
INVEN - Seungjin Kang - Korean - 6 / 10
The mysterious worldbuilding of Control and Remedy’s signature presentation still shine through. However, repetitive mission structures, sluggish progression, and a steep early-game barrier make this surreal stage feel less captivating. While the fresh gimmicks and cooperative elements offer clear appeal, the game needs both stronger early engagement and more lasting motivation to truly stand out.
KonsoliFIN - Risto Karinkanta - Finnish - 3 / 5
The unique co-op approach captures the edgy feel of Control, but still offers only a sloppy experience.
PC Gamer - Rick Lane - 60 / 100
FBC: Firebreak's madcap mission conceits are delightfully silly, but balancing issues and limited replay value hinder the fun.
PSX Brasil - The Treeble - Portuguese - 70 / 100
FBC: Firebreak takes players back to the universe of Control, but without many of the traits which made that game so special. The mechanics from this cooperative first-person shooter are functional, but the lack of variety in gameplay coupled with a slow progression system undermine the game, making it a very repetitive experience.
Pizza Fria - Higor Phelipe Neto Nicoli - Portuguese - 7.6 / 10
FBC: Firebreak is a good option for players looking for a cooperative experience where strategy comes first.
Push Square - Aaron Bayne - 6 / 10
FBC: Firebreak stings a little, because it has so much of what we're looking for in a co-op shooter. It's got the killer world and aesthetic, it's got quirky powers and role based kits, it's got tight first-person gameplay, and doesn't require you to grind things out for dozens of hours. However, despite all of that, Firebreak's just fine, and ironically lacks the fire that we expect from Remedy's output. It's a fun, casual time, but you'll play it, you'll finish it, and before long you'll forget about it and wish you had been playing Control 2 instead.
Rectify Gaming - Henry - 6.5 / 10
Remedy’s trademark creativity flickers in the margins of FBC: Firebreak but never truly takes center stage. The game’s content is thin, its narrative underdeveloped, and its gameplay loop too derivative to stand out in a crowded genre of cooperative shooters. That being said, there are flashes of fun, but the team needs to put in a lot more work if they want Firebreak to leave a lasting impression down the road.
SECTOR.sk - Oto Schultz - Slovak - 9 / 10
FBC has deemed you worthy of cleaning the Oldest House and as a good corporate employee, you will obey. Go solo or take up to two of your friends, put on the Crisis Kit, choose the desired job site and get to the cleaning, Firebreaker! And most important of all, never forget to take a quick shower with your fellow cleaners, as the everpresent paranatural and Hiss lurk all aroound you.
Saudi Gamer - Arabic - 7 / 10
Being set in the world of control and as a handyman is enough to sell it on its own, although some polish and content is needed.
Screen Rant - Ben Brosofsky - 4 / 10
An unusually weak venture for Remedy
Shacknews - Donovan Erskine - 8 / 10
FBC: Firebreak is an impressive multiplayer take on the Control universe. Each Job is cleverly designed to make the most of the game’s various playstyles, while also enjoying a steep amount of replayability thanks to Job customization. It’s a multiplayer game that can give you chill, casual vibes and intense, challenging gameplay; it’s all about what you want to get out of it.
Slant Magazine - Aaron Riccio - 2 / 5
The more Hiss there are on screen at one time, the less terrifying they feel, and the game becomes generic, less of a cooperative shooter and more like one of those idle mobile games where you just stand your ground, hope your equipment is upgraded enough, and fire into a horde of charging monsters.
Spaziogames - Francesco Corica - Italian - Unscored
Obviously I can't give definitive judgments yet and I hope with all my heart that I'm wrong, because there are interesting bases that deserve to be explored in depth with the right times. And, perhaps, also with the inevitable updates of the case, if the game is given time to grow adequately.
SteamDeckHQ - Noah Kupetsky - 3.5 / 5
FBC: Firebreak has a lot of great elements to it, but not enough content to keep it going. The core gunplay is great, and I had a blast playing the wacky 5 jobs with friends in the gorgeous environments of the federal agency, but the lack of random variables in the jobs and linear progression system made it hard to stay interested. Still, I have hope that with future updates, this is going to be a great co-op shooter to enjoy.
It's also amazing how well it looks and runs on the Steam Deck, and I think that's saying a lot. It deserves praise for its optimization, and I can happily say its one that shouldn't be any problem playing on the go.
Stevivor - Steve Wright - 8 / 10
FBC Firebreak is a chaotic, engaging romp that gleefully retains Remedy’s quirkiness throughout.
TechRaptor - Luis Joshua Gutierrez - 4.5 / 10
FBC: Firebreak is an apparent attempt by the studio to try something new, and misses the mark. In a world where games like Left 4 Dead exist, it's hard to justify a reason to play this game. The gameplay loop is less than ideal, and the same can be said about the gunplay, which is a core feature. Many major story beats can easily be missed, and it's a shame.
The Games Machine - Daniele Dolce - Italian - 6 / 10
FBC: Firebreak is a cooperative spin-off that seems intriguing on paper but unfortunately lacks substantial content. With only five missions-rather simplistic ones at that-unremarkable classes, a limited variety of enemies, and uninspired weapons, the investment of time and money may not be justified. On top of that, the artificially slow progression system is reminiscent of the worst live-service practices. It might have some appeal if played with a close-knit group of friends, but engagement risks being short-lived.
The Nerd Stash - Julio La Pine - 9 / 10
FBC: Firebreak is an excellent online co-op experience made by the creative minds behind Control. It is an approachable game with no FOMO systems that also includes a highly engaging gameplay loop with unique objectives and mechanics.
The Outerhaven Productions - Jordan Andow - 4 / 5
FBC: Firebreak is a fun fast-paced three player co-op shooter which offers a new perspective on the world of Remedy Entertainment's Control thus separating itself from the competition. Progression could be streamlined but the core gameplay experience combined with the difficulty and clearance systems make this game an easy recommendation.
Try Hard Guides - Erik Hodges - 6 / 10
FBC: Firebreak is bursting with personality and fascinating concepts, but collapses under the weight of underwhelming gunplay and shallow progression. Though the game’s setting shines through and the later stages of the game are full of incredible concepts, until major gameplay improvements are made, the game feels more like a concept pitch than a polished product.
Uagna - Lorenzo Bologna - Italian - 7.8 / 10
FBC: Firebreak is an experiment that we feel compelled to promote. Remedy has decided to go against the grain by offering a cooperative title for three players at a time when the market is saturated with productions of this kind, which tend to hide more pitfalls than opportunities. Nevertheless, thanks to its immediate and entertaining gameplay, Sam Lake's team's new effort is convincing, even if a little more content to diversify it would not have gone amiss. As is always the case with games of this genre, only time (and post-launch support) will determine the true success of the venture.
Xbox Achievements - Richard Walker - 75%
Remember the mess Federal Bureau of Control director Jesse Faden made in Control? I'll wager you didn't consider for a single moment who mi...
XboxEra - Jesse Norris - 6.5 / 10
Control was a 9, and Alan Wake 2 was a 10 for me. I love Remedy’s games, normally, FBC Firebreak seems to have lost their usual magic in a search for a wider audience. I get it, but I do not like it, and I think it hurts the title in the long run.
I just finished Alan Wake 2 yesterday. I think it was pretty flawed but still an overall enjoyable experience. Alan Wake 1 is one of my favorite games of all time though so I may be biased and overlooking some flaws.
I’ve never played Quantum Break and see it’s on sale on Xbox right now. I might pick it up to play it I’ve played just about everything else Remedy has touched. I have the game on steam but I’ve heard the steam deck is only a so-so experience compared to Xbox for this title.
Quantum Break is on game pass if you have it!
I don’t but thanks for letting me know! My poor Xbox Series S just sits under the tv unused. :| one of the reasons I’m thinking of grabbing the game for 8 dollars. I have all three major consoles and a steam deck and everything gets used except the Xbox.
I have a Series S as well and I have the same issue lol. I wish it had more storage by default because using it via steam deck with XBPlay works great!