this post was submitted on 15 Jun 2025
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FFXIV
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Depending on the roles you play, you may want to stick to minimal for your party, since there are some party effects that are nice to be able to see. And I think no matter which role you play it's nice to be able to see stuff like healer circles.
Macros are generally not recommended for combat purposes, as you'll get timing issues and registration issues. The one exception is Holmgang, where it's useful to have a very stupid-looking macro to target oneself so it doesn't fall off early.
Controller shouldn't be an issue here. Some statements and recommendations:
Finally, a lot of it really comes down to just personal experience, both with the job, the fights, and with the game. You'll internalize the timing more, and you can train yourself towards just glancing at the timers. And if you pick up more jobs and organize abilities according to some pattern, your muscle memory will mostly keep working.
Noted, I learned that the hard way. I was wondering where healing circles went. Minimal seems to be working fine, now that I pushed a lot more of the HUD to focus on what’s important for a DPS
Thanks for that insight, I saw some videos of players showing their macros and it kinda went over my head.
That makes sense. I have LT and RT to H1. LT-RT or RT-LT to H2, and RB to H3. Then H3, which holds a lot of daily used menus or chat macros are assigned to H4 which requires the RB+X. I do have RT/LT showing the same thing so I don’t have to remember what combo, but now I see your comment about amount of spells for level 100. So I might need to reconsider.
Essentially I use a modified version of https://www.xivbars.com/job/BRD/6188
Do you have a possible layout like this to share?
Hmm, I use the double tab but only half of it, to allow for more space. I found having the full cross was too cluttered for my taste. I assume there are not some spells that can be ignored. Example of my setup below.
This is extremely valuable advice, thank you so much. I’m going to have to rethink my controller setup now, especially if I ever play a different class.
It's just if you use it for your main combat abilities. If you use it for extras you'll be fine and could even likely not having it showing all the time at all. I've been keeping mine on full display all the time and after this discussion I think I'll turn it default-invisible.
I kinda messed up my config and had to recreate it from memory and haven't really had a chance to test it with all jobs yet, but I can show off the general idea. Don't think too much about the utility buttons, e.g. the hunting log is just there because I've been leveling a job from level 1 (archer!), that'll be replaced with the compass when that's relevant, etc. The utility buttons are actually on set 8, I'm just too lazy to switch to it.
Top layers
SMN
(sleep and physick are just there because I have room left over)
WAR
DRK
Lower layers
This is the same as what I've copied to the lower two button bars, in a left-top-bottom-right order.
SMN
WAR
DRK
It looks a bit better without the wxhb on:
There are some things I figure I should change, e.g. make surecast and arm's length be in the same position.
But the similarities generally work: all the healers and the two casters with raise I can do L2>R2 down up to do a swiftcast+raise, the motion is always the same.
Sometimes I find stuff that could be more systematic, like moving ~~surecast~~ Arm's length, and mess up my muscle memory for a while. But I think the general rule should be to make some rules that make intuitive sense to you, and try to follow those. You'll get it wrong from time to time, either not following a rule, or discovering that the rule was a bad idea.
Thank you so much for the images. So is the lower hot bar to identify when cooldowns are complete?
Yep, that's the idea. I haven't had it set up for a long while, so I don't really know how well it works and if I should just have the OGCD stuff showing.
I used to have a pretty similar thing off to the side, but it was kind of … annoying for how I had to use my eyes, and cluttered up the screen more.