this post was submitted on 18 Jun 2025
35 points (100.0% liked)

PC Gaming

11508 readers
738 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 5 points 1 week ago (7 children)

Remedy, you could have sold to Microsoft if you're going to make their mistakes anyway. Control is one of my favorite games ever, but its assets are not all that, especially once you remove the central third-person figure. If I wanted to play a live service game, I'd play Deep Rock Galactic (much better gameplay, deformable terrain, no-FOMO seasons) or Helldivers 2 (shit monetization but it's got mortar turrets that flong shit in a parabolic arc that never gets old). Nota bene: when I see shit like "watch three hours of Twitch to get this skin", I automatically despise your game. I hope you haven't overextended and this turd is really cobbled together quickly from textures and models you had lying around.

[–] [email protected] 1 points 1 week ago (4 children)

Calling HD2's monetization bad is just unhinged.

[–] [email protected] 5 points 1 week ago (1 children)

The war-bond setup is what killed my interest in the game. I had the time to play 1 - 2 drops a week in which there is no way to earn enough premium currency to come anywhere close to unlocking a war-bond, meaning all the glory points (or whatever it's called) from completing missions sit there maxed out and any new ones are lost until some are spent - but I have nothing to spend it on until I unlock a war-bond.

Too much of the design is around FOMO, so I opted out and shelved it.

[–] [email protected] 1 points 2 days ago (1 children)

How do you play the missions? Generally I usually have almost enough for the next warbond after I maxed out the last one. I did hear that this struggle usually happens when people don't look for POIs, which also results in resources always being rather slow to accumulate.

Overall, the game encourages to not beeline for primary objectives and rather plan out a route, especially for side objectives, as they can often be further away. It does help a lot that crashed resource drops (or what they are called) have a beacon that flashes higher the further away you are from them.

[–] [email protected] 1 points 2 days ago

Fairly completionist which is part of why there was only time for a couple drops per week.

load more comments (2 replies)
load more comments (4 replies)