this post was submitted on 17 Jun 2025
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Biggest pet peeve with players. This is why, during session 0, I make players pre-establish a reason that they not only go along with the party and the planned campaign but also a reason why they trust at least two other characters.
I've made it a hard rule, "Your characters are at least familiar with each other. They're not total strangers." It just makes everything so much easier.