this post was submitted on 17 Jun 2025
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[–] [email protected] 22 points 3 days ago (20 children)

I just don't DM for people like that anymore.

Oh god I might when my kids and their friends are older though. This is why you gotta raise em right.

[–] [email protected] 23 points 3 days ago (13 children)

I started running games for my wife and her niblings, and the oldest boy is getting into that "I'm such a rebel" phase where they think they're bad ass for taking slightly longer to do a chore than needed and say "no" the first time you ask them to do something.

He thought it was hilarious to have a character that refused to join the rest of the group, so I said "okay, you can stay at the inn if you want" and then proceeded to intentionally ignore anything he was saying or doing, leaving him out of rolls, and never addressing him.

He's 12 and started literally crying to his mother about how we're all being mean to him. Apparently "he had the opportunity to participate and chose not to" wasn't a good enough response to his mother. I stand by my choice. Although my wife managed to convince me to let him "rejoin" at the next town/session.

He doesn't pull that shit anymore though, when he's playing he's playing or he gets shut out again.

Genuine question to anyone reading: does that make me a bad DM? If so, suggestions on how to handle it?

[–] [email protected] 16 points 3 days ago (4 children)

Tell him "look, this game isn't about being a Total Badass By Yourself. It's about working with your team and overcoming challenges you couldn't otherwise. If you wanna be a Total Badass By Yourself, there are games you can play. But if you wanna play this, you're gonna have to work with me here. Because my time and effort is valuable, and I want to have fun just like you do.

[–] [email protected] 4 points 3 days ago (1 children)

I really need to do some kind of team building exercise before a game, something that they'll want to do, but requires teamwork, just to demonstrate the point that they need to work together.

When my first character did the whole "I'm gonna be all by myself because I'm a lone wolf" thing, the DM let me go off and the totally unexpected happened and my character got into a scuffle he wasn't prepared for, but a group sure would have been.

[–] [email protected] 4 points 3 days ago (1 children)

Yes you do.

The easy way out is "abuse action economy". There are better uses for it, though, and better options here.

The other easy way out is to let people roll to see if something happens. Never, ever allow stalled play to resort to this. They have to search and talk.

[–] [email protected] 3 points 3 days ago (1 children)

let people roll to see if something happens

Oh god so many DMs in the past have done this, and I just roll my eyes every time.

Like I'm okay if you want to roll your own dice behind the screen to see if we get attacked overnight, but that should be the only kind of "roll to see what happens" going on.

[–] [email protected] 4 points 3 days ago

Absolutely. The GMs got tables to help them determine what's going on - you've got one person. Engage with the setting, not a piece of paper.

And yes, DMs, sometimes that means adjusting your plans on the fly to make what they do have fun consequences. That's our job.

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